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(Import from TV Tropes TVT:TabletopGame.Normality 2012-07-01, editor history TVTH:TabletopGame.Normality, CC-BY-SA 3.0 Unported license) |
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{{work}}
'''''[http://www.1km1kt.net/rpg/normality Normality]''''' is a tabletop roleplaying game by Hugh Dingwall and Vishãla Jekic.
It is unique among roleplaying games in that, instead of trying to describe its setting, it presents itself as an artifact from said setting. (One edition of Tribe8 was written in-character, but it wasn't actually assembled from scraps and oddities as Normality was.) In this, it has more in common with [
This "ergodic" tendency is also borne out in the fact that:
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* General Motors, General Motors Institute, and his Skills are called
* and raise their level of Playing.
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{{tropelist}}
* [[Alternate Universe]]: The setting takes place in an alternate universe where America completely SNAPS after 9.11. Things go [[It Got Worse|in the worst way possible]] from then on.
* [[Apocalyptic Log]]: Part of the...erm...narrative describes the downfall of the world's ecosystem and government.
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* [[Mind Rape]]: As a result of the alleged "Psychic/Psychedelic Warfare" {{spoiler|, pretty much ''[[High Octane Nightmare Fuel|everyone]]'' in America has been subject to this, and judging by the GM guide, the Player Characters [[Oh Crap|are no exception...]] }}
* [[Mind Screw]]: Where to even begin? It doesn't help that everyone is an [[Unreliable Narrator]].
* [[Shout
* [[Surreal Horror]]: or possibly even [[Dada Horror]].
* [[Tsundere]]: Everyone - copious amounts of drugs have left everyone prone to violent mood swings.
* [[Take That]]: "[[George W. Bush|Bush]] Empire" anyone?
* [[X Meets Y]]: [[House of Leaves]] meets [[
* [[Xtreme Kool Letterz]]: "KLEEN!"
{{reflist}}
[[Category:Tabletop Games]]
[[Category:Self Demonstrating Article]]▼
[[Category:Normality]]
[[Category:Tabletop
[[Category:Tabletop Games of the 2000s]]
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