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Do Not Touch the Funnel Cloud: Difference between revisions

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* In later stages of the ''[[Katamari Damacy]]'' games, there are tornadoes that, much like the vicious animals of early stages, will blast you away if your Katamari collides with the funnel. Never mind, of course, that you can pick up said tornadoes once you're big enough, as well as rainbows etc. Extremely little scrutiny reveals that we're never meant to take this seriously.
* Jumping into a tornado in ''[[Sonic Adventure]]'', perhaps ''[[Sonic the Hedgehog (2006 video game)|Sonic the Hedgehog 2006]]'' and ''[[Shadow the Hedgehog (video game)|Shadow the Hedgehog]]'' is encouraged. Not to mention the surrounding platforms are completely unharmed except for occasional flying debris. Possibly lampshaded in the latter; Knuckles shouts for help when sucked up, despite it being the only possible way forward for himself and Shadow.
** Averted in ''[[Sonic the Hedgehog (2006 video game)||Sonic the Hedgehog 2006]]'': Part of the Crisis City stage involves Sonic running away from a whirlwind—while he's a remarkably short distance away from it unaffected by the wind, he has his hands (actually feet) full dodging all the flying shrapnel around it.
* In ''[[Crash Bandicoot: The Wrath of Cortex]]'', the title villain actually ''generates'' almost harmless tornadoes with floating mechs.
* In ''[[Crysis (series)|Crysis]]'', there is a sequence towards the end where you have to weave your VTOL craft through some truly insane weather, including many tornadoes. This is a partial subversion in that, yes, you don't have to actually touch the funnel cloud to be doomed, but you do have to get darn close to it before you begin suffering any ill effects.
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