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** The sequel might very well be an even stronger drug than the original. In addition to the eight character classes, there will be 5 races to choose from. Each race gives a different set of optional skills, much like the secondary professions in the original game. The difference is that secondary professions could be changed at will. In the sequel, you may have to make a second character with the same class if you want different skills. Let's hope the developers make good on their promise, and their dynamic event system really will provide you a different experience every time you play through it (which is of course another incentive to play through the story several times).
*** Speaking of [[Guild Wars 2]], there's also the personal story feature, which is different not only depending on race, but personal choices during the story. So if you want to see every outcome, prepare to reroll many times.
* Averted in ''[[E Republik|eRepublik]]'' by permanent bans to any one found with multiple primary accounts and the way you're allowed to make as many stripped down secondary accounts as you want. Doesn't stop some people.
* Many arcade [[Driving Game]]s with a card system have this, as many of those games restrict the player to (usually) one car per card.
* ''[[Second Life]]'' only allows 3 characters per user, but clever people will avoid the extra fees and end up with hundreds of alts!
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