Super Mario Maker: Difference between revisions
Correcting pipe and expanding on trope description - I'll add more tropes after a good night's sleep
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(Correcting pipe and expanding on trope description - I'll add more tropes after a good night's sleep) |
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* [[Airborne Mook]]: Pick an enemy. Any enemy. Just slap a pair of wings on them, and they'll become this trope. Aside from them, you've got standard flying enemies like Paratroopers and Lakitus.
* [[Big Boo's Haunt]]: Ghost Houses are one of the few level themes you can select, and can even be used for the ''SMB'' and ''SMB3'' styles despite Ghost houses making their debut in ''World''.
* [[Combat
* [[Degraded Boss]]: You can use multiple Bowser Juniors and Bowsers in a stage to serve as minibosses, obstacles, or particularly beefy enemies, but only up to three each.
* [[Flunky Boss]]: Bowser and Junior will throw Bob-Ombs and Koopa Shells at you if they're flying in a Koopa Clown Car.
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