Jump to content

Super Mario Maker: Difference between revisions

Correcting pipe and expanding on trope description - I'll add more tropes after a good night's sleep
m (Started quicker than I expected! Minor pass-over)
(Correcting pipe and expanding on trope description - I'll add more tropes after a good night's sleep)
Line 18:
* [[Airborne Mook]]: Pick an enemy. Any enemy. Just slap a pair of wings on them, and they'll become this trope. Aside from them, you've got standard flying enemies like Paratroopers and Lakitus.
* [[Big Boo's Haunt]]: Ghost Houses are one of the few level themes you can select, and can even be used for the ''SMB'' and ''SMB3'' styles despite Ghost houses making their debut in ''World''.
* [[Combat StilettoStilettos]]: You can turn Shoe Goombas into ''high heel'' Goombas, and then proceed to use said giant high heel to stomp all your enemies into dust. These "stiletto" Goomba shoes have all the spike-proof stomping power of the original plus an ability to [[Ground Pound]], creating dust clouds that can defeat enemies.
* [[Degraded Boss]]: You can use multiple Bowser Juniors and Bowsers in a stage to serve as minibosses, obstacles, or particularly beefy enemies, but only up to three each.
* [[Flunky Boss]]: Bowser and Junior will throw Bob-Ombs and Koopa Shells at you if they're flying in a Koopa Clown Car.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.