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Super Drowning Skills/Video Games: Difference between revisions

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** While not deadly, in the game verison of ''[[Transformers: Revenge of the Fallen]]'' only one level has water, a flier only level, and the game will not let you touch it. If you let yourself fall into it, you automaticly start hovering.
* In the MMORPG [[Aion]], you play an immortal angelic being who, despite being able to fly, apparently never learned how to swim. Most "lakes" are knee-high pools that you can run through, but you start to drown as soon as the water goes over your head.
** Thankfully ''[[NC SoftNCSoft]]'' seem to be aware of how ridiculous this is and have shown characters swimming in their planned development trailer. There's no date on when this will be implemented, though, and no information on whether characters will only be able to swim in certain areas or not.
* The [[Kings Field]] games have a non-submergeable hero - made that much worse by his tendency to travel about the world in a first-person viewpoint and the world's equally obnoxious tendency to have open wells and rivers just lying about with no thought given to safety fences. Jumping into the ocean doesn't do you any better. What's more fun is that there are often paths you must take in the shallow water, where the only way to make sure that you don't step off the trail and instantly drown is to practically watch your own feet, leaving you exposed to enemies coming at you from other directions to knock you off your narrow, partially submerged path.
* Played straight in the original ''[[Pitfall]]'', but in the second game, Harry has [[Super Not-Drowning Skills]].
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