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Frickin' Laser Beams: Difference between revisions

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* Several different varieties of laser are staple weapons in ''[[Sid Meier's Alpha Centauri|Sid Meiers Alpha Centauri]]'', and like all weapons, have various stats describing how they supposedly work (aside from their flat Attack Value), including Active Medium, Type, and Burn Rate for one meter of steel. The basic laser, the first new weapon you can research in the game with AV 2, is a fiber-coupled diode laser and burns through one meter of steel in 0.76 seconds. The Singularity Laser at the end of the game, with AV 24, is a singularity induction laser using a ''temporal boundary'' as its active medium. Burn rate? Relative.
** There's also the Gatling Laser, Fusion Laser, and Quantum Laser amidst the other weapons.
* There's an arcade [[Shoot 'Em Ups|shoot-em-upUp]] called ''[[Strikers 1945]].'' As the title suggests, it ostensibly takes place during [[World War II]]. You have a choice of six or so planes to fly against the ostensible Axis powers. I say ostensibly because the only thing I've ever noticed about the game, even while ''playing'' it, is that ''these are WWII-era planes in 1945 shooting Frickin' Laser Beams at transforming [[Humongous Mecha]].'' A clear adherence to the [[Rule of Cool]] if I've ever seen it.
* ''[[I Wanna Be the Guy]]'' has at least one room which rapidly fills up with absolutely ''huge'' laser beams coming out of nowhere to reduce you to splatter.
** It's also the attack Mecha Birdo pulls out after you destroy its antenna.
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