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Stun Guns: Difference between revisions

word choice, added example
(word choice, added example)
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* In the remake of ''[[Battlestar Galactica (2004 TV series)|Battlestar Galactica]]'', a flash-bang grenade is used to knock out Tigh and Adama during [[The Mutiny]]; this of course is a weapon developed for anti-terrorist use in [[Real Life]].
* For the most part, the ''[[Law and Order]]'' franchise pretends that stun guns don't exist, seeing as they would suck the drama out of chases and stand-offs.
** To be fair, hitting a person while they run away with a taser (let alone a gun) isn't an easy perspectiveprospect, and trying to take out a crook has a gun to a hostages head with something that makes them twitch a lot isn't the best of ideas. Also of note tasers aren't legal to own in New York.
* ''[[The Tomorrow People]]'' used stun guns, due to the "Prime Barrier" preventing them from killing.
* On ''[[Leverage]]'', Parker loves zapping people with various tasers and other stun guns.
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'''Captain Kremmen:''' No, this is serious. Set them on [[Agony Beam|Cringing Agony]]! }}
 
== [[Recorded and Stand Up Comedy]] ==
* Eddie Izzard parodied this once in a routine about less and less damaging settings for Star Trek Phasers: "Limp," "Bit of a Cough," "Depression," "Bad Eyesight," "Ice Cream Van Nearby," "Sudden Interest In Botany," "Water In The Ear After Swimming," and "Left The Oven On At Home."
** By Voyager the default setting seems to be "mildly annoy".
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== [[Tabletop Games]] ==
* "The List of Character Survival Techniques" ([http://home.planet.nl/~jvdriel/survivaladvice.txt v.1.5]) recommends carrying a stun weapon such as tasers and [[Instant Sedation|knockout poison darts]]—sooner or later your teammate ''will'' catch [[Demonic Possession]], [[Hate Plague]] or something. And considering it as a primary weapon, to reduce [[Sued for Superheroics|inevitable]] [[Cycle of Revenge|complications]].
* ''[[GURPS]]|GURPS: High-Tech]]'' has stun guns/batons as well as tasers, they're nearly useless against people wearing anything but normal clothing. By ''Ultra-Tech'' they've been replaced with [[Lightning Gun|electrolasers]].
* ''[[Shadowrun]]'' has stun batons, tasers, stun gloves, etc.
** One of the provisions of DunkelzhunDunkelzhan's will is a large sum of cash for the developer of an effective, safe, stun weapon. 15Fifteen in -game years later, there is still mention from time to time of companies trying to win that prize.
** This is possibly a nod toward [[Gameplay and Story Integration]]. The rules of the game allow for two separate [[Hit Point|damage tracks]]: Physical and Stun. As the name implies, Stun weapons cause Stun damage, but so do things like physical exhaustion (from a long day of work), powerful medications, and [[Cast from Hit Points|casting spells]]. Taking Stun damage in excess of your Stun track will instantly knock you out, but the overflow carries over to physical damage where it is cumulative with existing wounds; if you were about to pass out from stress anyway (9 boxes out of 10 on the Stun track) and had a couple of light PhysicalsPhysical woundwounds (2 boxes out of 10 on the Physical track) and you get hit with an instant-KO shot (10 boxes out of 10 on the Stun track), the Stun overflow can push through and kill you outright.
* TSR's ''Star Frontiers'' game had electrostunners (ranged stunning weapons).
* A relative of the above FASA property, the tabletop ''[[Mechwarrior]]'' RPG features a variety of stun weapons. [[Instant Sedation|Chemical]], [[Static Stun Gun|electrical]], and [[Sonic Stunner|sonic]] stun weapons are available as ranged weapons, though stun batons are also available. An insidious item known as the neural whip could also technically be used to stun victims, but prolonged use could result in crippling injuries and permanent loss of attribute points.
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* ''[[G.I. Joe]]'', one of the granddaddies of [[Family-Friendly Firearms]], actually showed this... only twice. Once when a character was hit by a laser during a training exercise (and failed to be actually ''stunned'', merely yelping in pain), and once during a closeup of a Joe setting the power slider on a pistol ''from'' "stun" to "max." [[A-Team Firing]] seemed to be their preferred form of less-lethal attack.
* The season 3 finale of ''[[Archer]]'' features "ion pulse" weapons that are supposed to be this. In a bit of a deconstruction, they actually stop your heart and affected persons need immediate defibrillation ("So... 'stun' may be a bit of a misnomer"). Naturally, this doesn't stop [[Jerkass|Archer]] from shooting his co-workers with them anyway.
 
== Other ==
* A cartoon that appeared in one of the science fiction magazines in the 1980s showed a group of ''[[Star Trek]]''-like [[Red Shirts]], with one whispering to another, "I'm setting my phaser on 'tickle'."
 
== [[Real Life]] ==
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