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Whatevermancy: Difference between revisions

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[[File:All thu mancies.jpg|link=Erfworld|frame|Because names like Flowermancy, Hatomancy, and [[Retconjuration|Retconmancy]] would just be ''silly''.]]
 
{{quote|"I call it[[Beat|...]] Lactokinesis!"|"Brian" from [[Misfits]] on his [[What Kind of Lame Power Is Heart, Anyway?|ability to control dairy based products]].}}
|"Brian" from ''[[Misfits]]'' on his [[What Kind of Lame Power Is Heart, Anyway?|ability to control dairy based products]].}}
 
A standard naming convention for specialized magic- (or [[Magic by Any Other Name|magic-equivalent]]-) users; they are referred to as something'''mancer'''s, and their specialized form of magic is called something'''mancy'''. The something is usually the Greek word for the thing or some other acceptably important-sounding term for it. As an example, death mages are known throughout all of fiction as necromancers. This structure makes it quite easy to create names for branches of magic using just about anything you can think of. You use [[Playing with Fire|fire]]? You're a pyromancer. [[Making a Splash|Water]]? Hydromancer. [[An Ice Person|Ice and cold]]? Cryomancer. It's that simple.
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** The ''Technomancer'' setting, obviously, has Technomancy, which is the local name for [[Magitek]].
* In ''[[EverQuest]]'' wizards get 3 Alternate advancement abilities called Pyromancy, Cyromancy, and Acromancy that cause additional damage and resist debuff to Fire, Cold, and Magic respectively.
* In the ''[[The Dresden Files (game)|''Dresden Files]]'' RPG]], one of the available templates for your character is a "Focused Practicioner" - apparently they were called that instead of Prefixmancers because it's easier to pronounce.
** Harry in the sidenotes jokes about Geekomancy. Examples have Chronomancers and such... and in the sample setting we got a honest-to-goodness Caffeinomancer (coffee themed potion specialist)!
* ''[[Legend of the Five Rings]]'' doesn't specifically use the -mancy/-mancer suffixes for its magic-users, but could justifiably do so: rather than directly creating the effects, the Shugenja talks to the relevant spirits (fire/water/earth/whatever) and asks them to (cause a fireball/heal someone/strengthen a weapon/summon [[Captain Planet]]).
 
 
=== Western Animation ===
* One episode of ''[[The Grim Adventures of Billy and& Mandy]]'' had the trio face off against a nasal-mancer, or nose wizard, who was using an enchanted scent to lure all the noses of the city, Billy's included, to the shopping mall where he resided so he could replace his lost nose. "It's not a very popular school of wizardry," says Grim.
 
=== VideogamesVideo Games ===
* ''[[E.Y.E.: Divine Cybermancy|EYE Divine Cybermancy]]'' has "Cybermancy" (Hackers with psi abilities) and "Necrocybermancy", which is the process of installing cybernetic implants, similar to fantasy necromancy; The patient dies, is cybernetically modified, and gets his spirit called back into the body.
* Some ''[[Final Fantasy]]'' games have [[Class and Level System|character classes]] that use this. Most spellcasters are referred to as Mages ([[White Mage|White]], [[Black Mage|Black]], or otherwise,) but the Geomancer is a recurring character class whose powers are drawn from the terrain type the party is fighting on. (likely a direct result of Feng Shui User [[Cultural Translation|just not sounding cool in English]])
** The Necromancer class was added to the Game Boy Advance remake of ''[[Final Fantasy V]]''.
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