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The Worf Effect: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.9.2
(→‎Western Animation: Added Examples)
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.9.2)
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** Contrast with the film ''[[Unforgiven]]'' (to which the trope doesn't apply anyways because it is a one-time encounter) where the writer speculates that Munny took out his opponents in the final shoot out in order of their dangerousness. Munny says no, he's just been lucky that way.
* This is actively subverted in White Wolf's ''[[Werewolf: The Forsaken]]''. The Rahu Auspice are the designated tough guy in any pack. What inborn ability do they gain for being Rahu? The ability to tell at a glance whether or not they could take a given opponent in a fight.
* In ''[[Magic: The Gathering]]'' there's a running gag of spell art depicting minotaurs being subject to them. This was [https://web.archive.org/web/20200830203533/https://magic.wizards.com/en/articles/archive/feature/sympathy-minotaur-2009-06-23 even acknowledged on the official website]. Presumably minotaurs were chosen since they didn't rely on scale or knowledge of ''Magic'' lore to communicate strength.
** A variation occurs, because of the [[Metagame]]: If a card turns out to be a [[Game Breaker]], there will be instant answers to it next set, though (as per the rules) there are always answers to everything. Storyline-wise, Lin Sivvi was a [[Game Breaker]] in the Masques block; she died at the very beginning of the Invasion block.
* ''[[Exalted]]'': the Bull of the North is recommended for this in Compass: North, while Return of the Scarlet Empress sets up {{spoiler|as much of the Fivescore Fellowship as the Storyteller wishes to take out}}, and especially Chejop Kejak.
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