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Stealth-Based Mission: Difference between revisions

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{{trope}}
{{Video Game Examples Need Sorting}}
 
The single-mission counterpart to the [[Stealth Based Game]], where the player must sneak through an area infested with enemies. Getting detected may result in automatic failure and/or death or just mean being besieged by lots of guards. Being thrown in an [[Cardboard Prison|easily escapable jail cell]] is also common. Frequently means dealing with guards that have no sense of peripheral vision and may be deaf, so the player may only have to avoid direct line of sight with them to slip past.
 
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Due to the inconsistent or outright poor way in which stealth tends to be handled in games not specifically designed for it, this [[Unexpected Gameplay Change]] has a high chance of being [[Scrappy Level|received badly]].
 
{{examples}}
* There is a mission in ''[[Call of Duty: Black Ops|Call of Duty Black Ops]]'' where the first half has you sneak through a facility.
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** ''[[The Legend of Zelda: Spirit Tracks|The Legend of Zelda Spirit Tracks]]'' has quite a few too, but added the ability to distract a guard while the other character sneaks around.
** ''[[The Legend of Zelda: Skyward Sword|The Legend of Zelda Skyward Sword]]'' has the {{spoiler|third trip}} to Eldin Volcano. It's a combination of the ''The Wind Waker'' example and the concept of the stolen gear scenario seen at one point in ''Oracle of Ages''.
*** The Silent Realm segments also probably count, they play somewhat similarly to the ones in ''Phantom Hourglass'' - gather [[Mac GuffinsMacGuffin]]s and avoid invincible enemies. Getting a [[MacGuffin]] puts the Guardians into a sleep mode for 90 seconds, and if you're quick enough you can grab all of them without letting the timer end, but you have to avoid spotlight enemies that will wake them up if they spot you while doing it.
* On the subject of Zelda games, ''[[Star Fox Adventures]]'' is more in the style of ''Zelda'' games... and guess what? You have to sneak around the prison in Cloudrunner Fortress until you can disguise yourself as a SharpClaw and get Krystal's staff back.
* In ''[[Metroid]] [[The Remake|Zero Mission]]'', after finishing what used to be the "[[Video Game Remake|original game]]", Samus flees to her ship and takes off her armor. Uh, bad idea. She gets shot down by [[Space Pirates]], resulting in her being without a ship... ''or'' her armor. You then have to slink around a Space Pirate base as ordinary, no [[Powered Armor]] Samus, armed with only a stun gun. Avoiding conflict is ''highly'' recommended. (Of course, once ''[[Super Smash Bros.]] Brawl'' rolled around, it made Zero Suit Samus into a combat [[Badass]] like her "regular" self, and made her stun gun into a [[Whip It Good|laser whip]].)
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{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Video Game Difficulty Tropes]]
[[Category:Stealth-Based Mission]]
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