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"Stop Having Fun!" Guys: Difference between revisions

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== Non-Video game examples ==
=== CardFan GamesWorks ===
* It is not uncommon to find persons in any fandom who have taken a personal offense at a particular popular [[Fanfic]] or other fan work and make it their mission to insult anyone who likes it while discouraging newcomers from trying it.
* ''[[Yu-Gi-Oh!]]'' If any game can be considered personification of this trope, this would be it. It seems like the majority of duelists who play the game are like this, netdecking like crazy, dismissing cards that aren't [[Too Awesome to Use]] as utter crap, and completely willing to ''rape'' the 10% of players who only play the game for fun. Flame wars have been started over duelists asking how to make a good Elemental Hero deck (considered [[So Bad It's Horrible]] among the elite), with both sides being chewed out as talentless, brainless hacks. Also the Seven Staples (a group of Broken cards) once made even the most fearsome high attack monsters like the Blue-Eyes White Dragon useless as they would be decimated the moment they are summoned by a simple pit.
** The seriousness of the fanbase is [[Lampshade Hanging|lampshaded]] in ''[[Yu-Gi-Oh! GX]]'', where the main character, Judai, will regularly remind opponents that dueling is supposed to be fun. These people will always act [[Serious Business|shocked and amazed]], believing Judai to be foolish and childish. Judai is the source of the Elemental Hero deck to begin with, having debuted it in GX. Later, as part of his [[Deconstruction]], Judai develops this mentality himself, and part of Season 4 is an attempt by his friends help him regain his old passion for the game.
** Interestingly, the character of Seto Kaiba from the original '''Yu-Gi-Oh''' story (who is himself an example of this trope) was inspired by one of these. [[Word of God|According to the author]] he had once asked a friend to teach him how to play a TCG, but his friend said "Come back when you've collected 10,000 cards."
* ''[[Magic: The Gathering]]'' designers call the players with the "only winning matters" mentality Spikes, in contrast to Timmies (who treat the game as a social outlet and like exciting play with big, impressive effects) and Johnnies (who treat the game as an intellectual exercise and creative medium and like unusual effects that complement each other). The design team generally tries to make sure there's something for each of these three player profiles in every expansion. Note that not all Spikes fall into this trope; see [[Player Archetypes]] for details.
** There is, though, a common belief among tourney players that if any card that costs four or more mana doesn't win the game for you on the spot, it should never even be put in your deck, which the more experienced tourney jocks know ain't so and casual players find laughable. The specific quote comes from Zvi Mowshowitz, long time professional ''Magic'' player; but even he finds the idea laughable nowadays as seen in this [http://www.wizards.com/magic/magazine/Article.aspx?x=mtg/daily/deck/10 article].
** Particularly irritating are those who fill their decks with foreign-language cards for "variation" and almost roll their eyes out of their skulls if you have to actually ask what a particular card actually ''does''.
** There is a definite subtype of Spike, though, that loves to fill their deck with only "good" rares, barring basic lands. You're winning? Spike's attitude becomes a bit abusive and Spike acts like your deck is cheap, no matter what it's composed of. Spike is winning? Spike then becomes condescending about how "It's a shame you can't afford all the great cards like Spike can."
** To make matters even worse, there's a subset of tournament players who play in "Friday Night Magic" (the most casual of the game's nationally sanctioned tournament formats) just to boost their player rating. Why is rating important? Because a high rating can qualify you for high-level tournaments that aren't necessarily open to all players, among other things. So these players will farm rating off of any newbie or cash-poor regular who shows up at the tournament looking for a fun chance to play some ''Magic''. As if that weren't bad enough, a common response to beating the stuffing out of the "lesser" player is along the lines of "Well, you didn't lose that much rating anyway, since yours is so much lower than mine." Ignoring the fact that if you cared about your rating at all, the match might have lasted longer than seven minutes, including time to shuffle.
** Dan Shive, of ''[[El Goonish Shive]]'', reports the following dialogue following a game of ''Magic'' (he was the one using the card):
{{quote|"That's a terrible, stupid card that sucks and should never go in any deck."
"I just beat you with it."
"It's still horrible."}}
** As a contrast to the above points, ''Magic: the Gathering'' can also be played in Limited formats. In such a circumstance, you have less choice about what cards to put into your deck and it is independent of how much money you have. You cannot fill your deck with foreign language cards for "variation", it is difficult to fill your deck with only "good" rares (since most of the cards you will draft will probably be common cards). about "if any card that costs four or more mana doesn't win the game for you on the spot, it should never even be put in your deck", well you won't always be given that choice so a player who "plays always to win" at Limited will need different strategies.
* Try playing most card games for fun. Some, like Texas Hold'em (and other forms of Poker), get this treatment more so than others. People also insult you for not playing the game correctly. Which is ironic, considering that, for the most part, the people being insulted are effectively ''handing out free money'' to the people who hate them; insulting opposing poker players for perceived mistakes can be a huge part of the [[Meta Game]].
** However, poker games do not even necessarily have to be played for money. Tournament-style games needn't be played for anything at all (although usually still are played for money and/or trophies); cash-games (a.k.a. ring-games) must be played using resources outside of the game to bet, which is usually money, but you can use paperclips or your blood or whatever you own if you wish to enter such a game.
 
=== Music ===
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** Have you ever seen Hockey Dads? Some of them ''have beaten each other to death.''
** In the Netherlands we have Soccer Dads acting exactly the same.
** ''The Fast Show''<nowiki>{{'</nowiki>}}s "[http://www.youtube.com/watch?v=h2x_DI7tzNQ Competitive Dad]" was based on this kind of character.
* Hunting and Fishing have often been known to attract these types. But of course there are quite a bit of people who're willing to give you some slack. Not everyone is really going to be performing at their peak when it's five in the morning, or lucky enough to catch a really big one. But there are people who can be yelling at you for catching ''too much'' fish or getting a kill bigger than they got. Oh you got a bigger trophy than I did? Beginner's luck...I got a bigger one? What finesse! What skill!
** Of particular note for mass hilarity is ice fishing, though some tournaments do state upfront they ban all but certain specific ways of fishing. Go ahead and use a spear or large handheld net normally though. Just do it. Lets ignore the fact the Inuit have done it this way for centuries, civilized people only use rod & tackle, same as in normal fishing... and God help you if you're sitting on anything other than your bait box. A lawn chair? You scummy suburbanite trendwhore! How dare you also dress comfortably!
* British amateur ski-jump enthusiast Eddie "The Eagle" Edwards was able to compete in the 1988 Winter Olympic Games in Calgary due to a rule allowing a nation to send an athlete in any sport for which there was a competititon, regardless of previous achievements by that athlete. Edwards, a middle-aged, myopic man who looks more like an ice cream vendor than an athlete, was to be honest a really, really bad ski-jumper. But his enthusiasm for the sport, as well as his "never give up" attitude and his statements that he was here for the "fun of competing in the Olympics", endeared him to the general public. Unfortunately, many of the "big name" jumpers felt that Edwards was "making a mockery" of the sport by being so bad at it and yet daring to compete in the Olympics with anything but a "win or die" attitude. Shortly after the Olympics finished, the entry requirements were greatly toughened, making it next to impossible for any other self-funded, self-trained amateur athletes to gain entry into the Olympics.
 
=== Tabletop Games ===
* ''[[Yu-Gi-Oh!]]'' If any game can be considered personification of this trope, this would be it. It seems like the majority of duelists who play the game are like this, netdecking like crazy, dismissing cards that aren't [[Too Awesome to Use]] as utter crap, and completely willing to ''rape'' the 10% of players who only play the game for fun. Flame wars have been started over duelists asking how to make a good Elemental Hero deck (considered [[So Bad It's Horrible]] among the elite), with both sides being chewed out as talentless, brainless hacks. Also the Seven Staples (a group of Broken cards) once made even the most fearsome high attack monsters like the Blue-Eyes White Dragon useless as they would be decimated the moment they are summoned by a simple pit.
** The seriousness of the fanbase is [[Lampshade Hanging|lampshaded]] in ''[[Yu-Gi-Oh! GX]]'', where the main character, Judai, will regularly remind opponents that dueling is supposed to be fun. These people will always act [[Serious Business|shocked and amazed]], believing Judai to be foolish and childish. Judai is the source of the Elemental Hero deck to begin with, having debuted it in GX. Later, as part of his [[Deconstruction]], Judai develops this mentality himself, and part of Season 4 is an attempt by his friends help him regain his old passion for the game.
** Interestingly, the character of Seto Kaiba from the original '''Yu-Gi-Oh''' story (who is himself an example of this trope) was inspired by one of these. [[Word of God|According to the author]] he had once asked a friend to teach him how to play a TCG, but his friend said "Come back when you've collected 10,000 cards."
* ''[[Magic: The Gathering]]'' designers call the players with the "only winning matters" mentality Spikes, in contrast to Timmies (who treat the game as a social outlet and like exciting play with big, impressive effects) and Johnnies (who treat the game as an intellectual exercise and creative medium and like unusual effects that complement each other). The design team generally tries to make sure there's something for each of these three player profiles in every expansion. Note that not all Spikes fall into this trope; see [[Player Archetypes]] for details.
** There is, though, a common belief among tourney players that if any card that costs four or more mana doesn't win the game for you on the spot, it should never even be put in your deck, which the more experienced tourney jocks know ain't so and casual players find laughable. The specific quote comes from Zvi Mowshowitz, long time professional ''Magic'' player; but even he finds the idea laughable nowadays as seen in this [http://www.wizards.com/magic/magazine/Article.aspx?x=mtg/daily/deck/10 article].
** Particularly irritating are those who fill their decks with foreign-language cards for "variation" and almost roll their eyes out of their skulls if you have to actually ask what a particular card actually ''does''.
** There is a definite subtype of Spike, though, that loves to fill their deck with only "good" rares, barring basic lands. You're winning? Spike's attitude becomes a bit abusive and Spike acts like your deck is cheap, no matter what it's composed of. Spike is winning? Spike then becomes condescending about how "It's a shame you can't afford all the great cards like Spike can."
** To make matters even worse, there's a subset of tournament players who play in "Friday Night Magic" (the most casual of the game's nationally sanctioned tournament formats) just to boost their player rating. Why is rating important? Because a high rating can qualify you for high-level tournaments that aren't necessarily open to all players, among other things. So these players will farm rating off of any newbie or cash-poor regular who shows up at the tournament looking for a fun chance to play some ''Magic''. As if that weren't bad enough, a common response to beating the stuffing out of the "lesser" player is along the lines of "Well, you didn't lose that much rating anyway, since yours is so much lower than mine." Ignoring the fact that if you cared about your rating at all, the match might have lasted longer than seven minutes, including time to shuffle.
** Dan Shive, of ''[[El Goonish Shive]]'', reports the following dialogue following a game of ''Magic'' (he was the one using the card):
{{quote|"That's a terrible, stupid card that sucks and should never go in any deck."
"I just beat you with it."
"It's still horrible."}}
** As a contrast to the above points, ''Magic: the Gathering'' can also be played in Limited formats. In such a circumstance, you have less choice about what cards to put into your deck and it is independent of how much money you have. You cannot fill your deck with foreign language cards for "variation", it is difficult to fill your deck with only "good" rares (since most of the cards you will draft will probably be common cards). about "if any card that costs four or more mana doesn't win the game for you on the spot, it should never even be put in your deck", well you won't always be given that choice so a player who "plays always to win" at Limited will need different strategies.
* Try playing most card games for fun. Some, like Texas Hold'em (and other forms of Poker), get this treatment more so than others. People also insult you for not playing the game correctly. Which is ironic, considering that, for the most part, the people being insulted are effectively ''handing out free money'' to the people who hate them; insulting opposing poker players for perceived mistakes can be a huge part of the [[Meta Game]].
** However, poker games do not even necessarily have to be played for money. Tournament-style games needn't be played for anything at all (although usually still are played for money and/or trophies); cash-games (a.k.a. ring-games) must be played using resources outside of the game to bet, which is usually money, but you can use paperclips or your blood or whatever you own if you wish to enter such a game.
 
=== Web Comics ===
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