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The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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** The Horse God Inverts this Trope. In the previous game, he could only revive a dead horse. Here, he can also enhance them, increasing its stats in exchange for certain cooked foods.
* [[Never Trust a Trailer]]: The trailers and pre-release material put a lot of focus on the sky islands that you can explore, making it seem like sky traversal would be a big part of the game. While the tutorial and a few dungeons ''are'' in the sky, there's a lot less to do up there than there is in The Depths, which had barely any attention drawn to it outside of a few out-of-context video clips that didn't even hint at the fact that there's an entire second world beneath Hyrule's surface.
* [[Nice Hat]]:
* [[Nice Hat]]:* The Cere Hat, created by and named after the fashion designer in Hateno Village. Link cannot gain it until the Mayoral Election questline is complete. Unfortunately, it gives no benefit, so it’s a [[Bragging Rights Reward]].
** [https://zelda.fandom.com/wiki/Paya Lady Paya's hat]; clearly a fringe benefit to being Chief of Kakariko Village
* [[No Endor Holocaust]]: Miraculously, no one was killed or even injured when the Upheaval and resulting emergence of Zonai ruins changed the landscape of Hyrule. A few unlucky people, however, have had their homes destroyed as a consequence of it.
* [[No-Gear Level]]: The Proving Grounds shrines. Remember Eventide Island back in ''Breath of the Wild?'' The game’s developers seem to think a majority of players loved that part of the game ([[Sarcasm Mode| spoiler alert]], [[Scrappy Level| they ''didn’t'']]) so instead of being having a one-off challenge, there's an entire ''series'' of shrines and one Monster Forces scenario that require you to overcome armies of enemies while naked and armed with whatever you can find laying around.
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