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The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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* [[Recurring Boss]]: Along with the returning Hinoxes, Stalnoxes, Taluses, and Moldugas, we've got the newly introduced Gleeoks, Battle Taluses, Froxes, and Flux Constructs as overworld minibosses. {{spoiler|Master Kohga}} is also fought four times over a lengthy sidequest, while {{spoiler|Phantom Ganon}} is a boss encounter in Hyrule Castle and the Lost Woods as well as {{spoiler|a recurring miniboss that pops up every time you kill a Gloom Spawn}}.
* [[Recurring Element]]: Let's see... carrying over from ''Breath of the Wild'' alone, you've got towers that you need to activate in order to fill in your map, shrines to complete in order to upgrade your health and stamina, regional phenomena plaguing the homes of the races that the Champions/Sages belong to, an extensive tutorial set in a place that's initially cut off from the rest of the world, Link waking up after a near-death experience that leaves him heavily weakened, an incarnation of Ganondorf that you can kill as soon as you leave the starting area...
* [[Reluctant Ruler]]: Paya became Chief of Kakariko Village when Impa retired, and has almost no confidence in her own abilities as such, especially as the crisis has caused the Ring Ruins to appear overhead. Concern that this phenominon could crush the village at any time and Zelda's strict orders to avoid them have gives her nothing but stress. {{spoiler| She improves a little when Link ''is'' allowed to investigate them, after Zelda is revealed as an imposter.}}
* [[Ridiculously Cute Critter]]:
** Koraks, of course.
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