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The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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* [[Lady Land]]: Gerudo Town once again. However, {{spoiler|because they're facing down a potential [[Zombie Apocalypse|Gibdo Apocalypse]], they have no choice but to welcome Link, a man, into their town so he can help fight back against the hordes of zombie bugs descending upon their home. Once Queen Gibdo has been killed, Riju allows him to come and go as he pleases as the one man allowed into Gerudo Town.}}
* [[Lady of War]]: Riju, who carries herself with queenly grace, dignity, and beauty as she cuts through monsters on the battlefield. Urbosa would be proud.
* [[Land, Sea, Sky]]: {{spoiler|Three of the four Boss Battles against Master Kohga involve him creating Autobuild vehicles to assault Link using a different motif. The first is a tank with spiked armor, the second is a flying machine which he uses to assault from above, and the third is a motorboat on a river.}}
* [[Laser Blade]]: Many Zonai weapons are blue and glowy, similar to the Ancient and Guardian weapons from the previous game. Link can also make his own by fusing a weapon with Gleeok horns, which creates a beam of the appropriate element when swung.
* [[Laser Hallway]]: These are a new hazard for Shrines and some areas of the Sky Islands, usually triggering a trap that causes the floor to give way.
* [[Leaning on the Fourth Wall]]:
** In the final trailer, Ganondorf’s claim, "You witness a king's revival..." could refer to how he is returning to the franchise after being absent for 17 years
** And of course, the Purah Pad is a [[Magitek]] version [[Console Cameo| of the Nintendo Switch]]
* [[Legend Fades to Myth]]: While Calamity Ganon is well known (and feared) in present day Hyrule, the original Imprisoning War happened so long ago that few have ever heard of “Ganondorf”. The lore of ''Breath of the Wild'' does hint at a connection between Calamity Ganon and the Gerudo, but when Zelda and Link open the tomb, they have no idea who or what they have found, despite the more potent Malice. Zelda is very concerned about the similarity in names and views him as [[Obviously Evil]], but still does not seem to see a connection and realize that the first villain is a reflection of the newer one.
** There is also a sidequest where Link provides visual evidence of the Calamity to schoolchildren. Because this happened so long ago, they regard it as myth rather than history, even though Zelda has been teaching the class personally.
* [[Level in Boss Clothing]]: This game has some literal examples, with groups of mobs referred to as Monster Forces. All the monsters in one area, often a cave, have a shared life bar and you must defeat them all to win the battle. If Link is killed or falls back and retreats before all of them are slain, you have to start the whole battle over.
** {{spoiler|The Demon King's Army, which Link and his friends have to fight right before the final boss appears, combines this with [[Sequential Boss]], As once the first wave of mobs is defeated a stronger wave appears, and then a third after that. Only after all three are destroyed is the lifebar depleted and the battle ends.}}
* [[Leitmotif]]: Many scores from previous games of the franchise are used in certain situations, like the main theme of the franchise and "Zelda's Lullaby".
* [[Light and Mirrors Puzzle]]: The Lightning Temple and a couple of shrines make use of Zonai Mirrors to reflect beams of light onto solar panels for a variety of effects.
* [[Light Is Good]]: While it comes with the territory in a Zelda game, there's a lot of emphasis on the divine restorative power of light combating corrupting, infectious darkness.
** Rauru, the Sage of Light in Hyrule's distant past, is the game's [[Big Good]] and saves Link's life by grafting his own arm onto the hero's body in order to stop Ganondorf's Malice/Gloom from slowly killing him from the inside. Link further dispels the corruption by recieving "Lights of Blessing" from the various Zonai shrines showing up around Hyrule.
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