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The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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* [[Legend Fades to Myth]]: While Calamity Ganon is well known (and feared) in present day Hyrule, the original Imprisoning War happened so long ago that few have ever heard of “Ganondorf”. The lore of ''Breath of the Wild'' does hint at a connection between Calamity Ganon and the Gerudo, but when Zelda and Link open the tomb, they have no idea who or what they have found, despite the more potent Malice. Zelda is very concerned about the similarity in names and views him as [[Obviously Evil]], but still does not seem to see a connection and realize that the first villain is a reflection of the newer one.
** There is also a sidequest where Link provides visual evidence of the Calamity to schoolchildren. Because this happened so long ago, they regard it as myth rather than history, even though Zelda has been teaching the class personally.
* [[Lethal Joke Weapon]]: Bouncy Weapons, created by using Fuse with a mushroom, are this. While not very powerful, the mushroom gives Link quite a powerful knockback with his strike, adequate for throwing a Bokoblin or similar small mook into a lake or over a cliff.
* [[Level in Boss Clothing]]: This game has some literal examples, with groups of mobs referred to as Monster Forces. All the monsters in one area, often a cave, have a shared life bar and you must defeat them all to win the battle. If Link is killed or falls back and retreats before all of them are slain, you have to start the whole battle over.
** {{spoiler|The Demon King's Army, which Link and his friends have to fight right before the final boss appears, combines this with [[Sequential Boss]], As once the first wave of mobs is defeated a stronger wave appears, and then a third after that. Only after all three are destroyed is the lifebar depleted and the battle ends.}}
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** While Gibdos are weak to every element, you're encouraged to take advantage of the beams of light shining down from the Lightning Temple's ceilings and reflect them onto the horrible beasts with MacGuyver'd Mirror Shields.
** While Gloom damage can't be healed normally, sunlight and the lightroots in the Depths will dispel it and let him heal normally once again. Also, gloom damage can be mitigated with Sundelions that have been cooked into meals.
* [[Lighter and Softer]]: While the game has a horrific beginning, with the awakening of a villain far more vile and terrifying than the one in the previous game, the overall story isn’t quite as dark. ''Breath of the Wild'' had an overarching feeling of despair, loss of identity, isolation, and dread, with Hyrule a scarred and broken land with citizens desperately trying to cope with the horrors spawned by the tragedy 100 years previous. Now, however, they aren’t going to let it happen a second time. With hope restored, Hyrule has become brighter and empowering, with recovery underway and the people united against the threat, with quite a few moments of humor due to people able to laugh again. Most importantly, ''Tears'' makes it clear that for once, Link does not have to face this crisis alone.
* [[Lily Pad Platform]]: You can find these in all sorts of bodies of water, and swimming towards one and standing on top of it is a good way to restore your stamina and avoid drowning.
* [[Logical Weakness]]: Evermeans are nasty mooks and are very strong, but seeing as they are trees, two strikes with an axe will take one down quickly.
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