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Creator's Pet/Tabletop Games: Difference between revisions

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{{trope}}
Examples of [[{{TOPLEVELPAGE}}]]s in [[{{SUBPAGENAME}}]] include:
* In the ''Living Death'' campaign the character of Jason Lindaman was supposed to be a super-intelligent, [[Crazy Prepared]] investigator who was taken out by the enemy before the PCs arrived. Because the PCs' only real interaction with him was after something heinous that took all four to six of them to handle had physically or emotionally crippled him, many players considered him a joke and/or incompetent to the point that they wished for his death.
 
* In the ''Living Death'' campaign the character of Jason Lindaman was supposed to be a super-intelligent, [[Crazy Prepared]] investigator who was taken out by the enemy before the PCs arrived. Because the PCs' only real interaction with him was after something heinous that took all four to six of them to handle had physically or emotionally crippled him, many players considered him a joke and/or incompetent to the point that they wished for his death.{{context|reason=What game is this from?}}
* Elminster from ''[[Dungeons & Dragons]]''. For the crowd that is not into roleplaying: Think about what would happen if Gandalf was the main character of ''Lord of the Rings'' and the story consisted of him beating up anything that is a bother and boning the goddess of magic whose boobs are totally big and rad to the max.
** Or just read ''[[DM of the Rings]]'' and imagine what it would be like if the game's GM had his way and actually got to force all the stuff he wanted with Gandalf.
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* From ''[[Warhammer 40,000]]'':
** The [[Skele-Bot 9000|Necrons]] of have proven problematic for some fans. When the army got its proper launch during 3rd Edition, with a codex positing that the Necrons' [[Eldritch Abomination|undying C'tan masters]] were essentially the prime source of all evil in the universe, secretly worshiped by a pivotal faction of the Imperium, ''and'' responsible for the rise of [[Ultimate Evil|Chaos]], many fans complained that these [[Terminator]] knock-offs had usurped Chaos as the setting's [[Big Bad]]. The 5th Edition codex has attempted to rectify this by drastically reducing the C'tan's presence in the background, specifically with a [[Retcon]] describing how they were [[Turned Against Their Masters|betrayed]] and [[Sealed Evil in a Can|imprisoned]] [[Take That, Scrappy!|by the Necrons]]. The book also assures readers that many Necron Lords have gone insane over the eons and enjoy delusions of godhood, and points out that what little the Imperium knows about the Necrons [[Armed with Canon|are mostly half-truths, lies, or flat-out wrong]]. Naturally, [[They Changed It, Now It Sucks|some fans are now complaining about the changes]].
** ''40k''{{'}}s oldest Creators' Pets have always been the Space Marines themselves. As ''[[Warhammer 40,000]]''{{'}}s mascot characters, the Space Marines get the most exposure and the most updates, while [[Power Creep, Power Seep|Codex Creep]] ensures that they remain a potent force on the tabletop. In the setting's narrative, Space Marines are so awesome that they've been awarded the "moral victory" even when they ''failed'' a campaign's objectives. Roughly half of ''40k''{{'}}s armies are some variant of guys in [[Power Armor]], and Space Marine merchandise sells more than all the other factions ''combined''.
*** And then there are the Ultramarines, the Space Marines to the Space Marines. [[Running the Asylum|Thanks to letting an enormous Ultramarines fanboy do the writing]], the Ultramarines have dominated the current Space Marine codex. Twenty-nine other Space Marine chapters are mentioned in the rulebook's background, and get a picture of their uniform and a paragraph or two of description - the rest of the book is all about the wonderful Ultramarines. The "Histories" and "Battles" sections of the book are devoted to the Ultramarines' exploits, while any other chapters get lumped into a comparatively brief seven-page section. Of the twenty-one pages of miniatures galleries, only two of them do ''not'' feature any Ultramarines. Of the special characters listed, half are from the Ultramarines, and half of those had not appeared in any previous edition. The Codex insists that even other First Founding legions, with their own traditions and proud histories, all aspire to emulate the example set by the Ultramarines. It even divides Space Marines into three categories: the Ultramarines and their successors, Space Marines from other gene-stock that ''try'' to be Ultramarines but can't due to their defective blood, and "aberrant" chapters who will eventually diminish in importance. Interestingly, before this the Ultramarines were considered kinda bland by many players, a generic by-the-book sort of chapter; now they have a massive [[Hatedom]] and even long-term Ultramarines fans are annoyed by how much their army's being overhyped.
*** Ward's irritating hype aside, at least some of the hate for Ultramarines qualifies as [[Hate Dumb]], given that, as a percentage, they actually occupy ''less'' of the current codex than they did the previous one. Also, the previous Codex had ''two'' non-Ultramarines characters (out of seven), where as the current one has five (out of eleven).
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* In ''[[Magic: The Gathering|Magic the Gathering]]'', there is a bet every new set: "Which new strategy will be so imbalanced that players will [[Scrub|bitch about how unfair it is]] and blame Mark Rosewater?" In the case of infect, Rosewater took blame because he loved poison counters so much.
 
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{{reflist}}
[[Category:Tabletop Game Tropes]]
[[Category:{{TOPLEVELPAGE}}]]
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