Information for "Standard Status Effects"

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Display titleStandard Status Effects
Default sort keyStandard Status Effects
Page length (in bytes)172,307
Namespace ID0
Page ID160610
Page content languageen - English
Page content modelwikitext
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Number of redirects to this page3
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit19:17, 6 May 2024
Total number of edits34
Recent number of edits (within past 180 days)3
Recent number of distinct authors2

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For some reason, the effects of hazardous status effects, within the rules of the game, almost never change. Poison is going to slowly sap your HP. Silence is going to block your magic. Paralysis is going to keep you from moving. And the same status effects will show up in every game. It may be that gamers are so hardwired to expect certain effects from certain conditions that trying to change them is more trouble than it's worth.
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