Display title | Standard Status Effects |
Default sort key | Standard Status Effects |
Page length (in bytes) | 172,307 |
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Page ID | 160610 |
Page content language | en - English |
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Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 19:17, 6 May 2024 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | For some reason, the effects of hazardous status effects, within the rules of the game, almost never change. Poison is going to slowly sap your HP. Silence is going to block your magic. Paralysis is going to keep you from moving. And the same status effects will show up in every game. It may be that gamers are so hardwired to expect certain effects from certain conditions that trying to change them is more trouble than it's worth. |