Display title | Stealth-Based Mission |
Default sort key | Stealth-Based Mission |
Page length (in bytes) | 31,513 |
Namespace ID | 0 |
Page ID | 52507 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 02:34, 24 December 2022 |
Total number of edits | 13 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The single-mission counterpart to the Stealth Based Game, where the player must sneak through an area infested with enemies. Getting detected may result in automatic failure and/or death or just mean being besieged by lots of guards. Being thrown in an easily escapable jail cell is also common. Frequently means dealing with guards that have no sense of peripheral vision and may be deaf, so the player may only have to avoid direct line of sight with them to slip past. |