Display title | That One Level |
Default sort key | That One Level |
Page length (in bytes) | 5,002 |
Namespace ID | 0 |
Page ID | 14707 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 2 |
Counted as a content page | Yes |
Number of subpages of this page | 37 (0 redirects; 37 non-redirects) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 18:32, 8 December 2022 |
Total number of edits | 21 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | There are times in video games where, instead of a boss becoming infamous for being insanely difficult, a level does. It could be that it is infested with Goddamned Bats (or Demonic Spiders), is really long and has no check points, is home to That One Boss, is home to That One Puzzle (or at least one with a Guide Dang It), has you trying to outrun an Advancing Wall of Doom or otherwise sticks you with auto scrolling, has a Scrappy Mechanic in play or is The Maze level. In an MMORPG, another possibility is that the level is far too far away from everywhere else, making trips to it pointless. If you experience frustration and anger at a level that may have one or more of these symptoms, congratulations: you're playing That One Level. |