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* Beheaded rocketeers and Gnaars in ''[[Serious Sam]] I''.
* Beheaded rocketeers and Gnaars in ''[[Serious Sam]] I''.
* Rather subverted in ''[[Unreal]]''. The first enemies you come across are the Brutes, tough hulking monstrosities with weapons that deal splash damage. Later in the game their inability to move quickly and dodge your fire make them die fairly quickly, but when you encounter them the first time you're armed with nothing but two peashooters and you have very little armor, and it's quite possible to get killed by them. The ''second'' enemy you encounter (the tentacle plant), however, definitely counts, as you can dodge its shots indefinitely and it goes down if you sneeze at it.
* Rather subverted in ''[[Unreal]]''. The first enemies you come across are the Brutes, tough hulking monstrosities with weapons that deal splash damage. Later in the game their inability to move quickly and dodge your fire make them die fairly quickly, but when you encounter them the first time you're armed with nothing but two peashooters and you have very little armor, and it's quite possible to get killed by them. The ''second'' enemy you encounter (the tentacle plant), however, definitely counts, as you can dodge its shots indefinitely and it goes down if you sneeze at it.
* Scout bots in ''[[Team Fortress 2]]'''s Mann vs. Machines mode are a demonstration of why charging in the open as a [[Fragile Speedster|Scout]] is a bad idea. They are a little challenging to hit with bullets due to their fast and erratic movements and small hitboxes but barely do any damage at medium to long range and get mowed down by sentry guns and explosives.



== Maze Game ==
== Maze Game ==