Titan Quest/Trivia

Everything About Fiction You Never Wanted to Know.


  • Executive Meddling: According to a former Iron Lore Entertainment employee, THQ wanted the game to be as family friendly as possible: no blood, no gore, no human corpses, no demons and so forth. The spirit mastery was subject to many changes because it was judge too "evil". All monsters were forbidden to speak human language and display any form of intelligence (which is Fridge Logic, since many of them are spellcasters, although there is evidence that they're actually Brainwashed and Crazy, courtesy the Telkines). Iron Lore Entertainment was given a bit more slack in the expansion since the game took place in Hades.
  • What Could Have Been: There was originally plans to make the skills masteries reflect the Olympian Gods's powers and attributes. This is vaguely similar to Loki's faith system, another action RPG. For religious concerns, THQ forced Iron Lore Entertainment to change this so it would not offend Moral Guardians.