Information for "Trial and Error Gameplay"

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Display titleTrial and Error Gameplay
Default sort keyTrial and Error Gameplay
Page length (in bytes)67,317
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Page ID85129
Page content languageen - English
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Page imageWarpzoneworld1 2551.jpg

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Page creatorprefix>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit20:05, 30 April 2024
Total number of edits22
Recent number of edits (within past 180 days)1
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A popular variety of Fake Difficulty, Trial and Error Gameplay is what happens when a game developer decides the best way to punish a player's incorrect action is to to kill his character, end the mission in failure, or otherwise force him to repeat that part from the beginning again. And, in the most Egregious manner possible, this occurs whether or not it was even possible to know in advance that it was a bad move at all. In the end, the only thing the player can do about it is reload the area and/or savepoint, play through that section again, and remember not to do that next time. In essence, Trial and Error Gameplay is whenever it is necessary for the player to fail before realizing what is necessary to succeed.
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