Display title | Uplay |
Default sort key | Uplay |
Page length (in bytes) | 12,737 |
Namespace ID | 0 |
Page ID | 450380 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 3 (0 redirects; 3 non-redirects) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
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Page creator | Jade Shauni (talk | contribs) |
Date of page creation | 18:08, 25 January 2018 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 01:52, 6 November 2023 |
Total number of edits | 183 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Uplay was created by both Ubisoft and Massive Entertainment in July 3, 2012, as a digital store, Digital Rights Management, multiplayer, and communications service. It was released alongside Assassin's Creed 2, and replaced the Ubisoft Game Launcher Launcher. The client allows players to connect with others and earn units for awards while playing, which can be used to unlock game related rewards and vouchers. This can also be used to buy from the store to a certain degree. It's provided across numerous consoles, platforms, and mobile. It's primarily used for Ubisoft games, though Uplay store also sells a few non-Ubisoft games there. Responses to this new platform is generally negative, usually being compared with its competitors. |