Display title | Watch Where You're Going |
Default sort key | Watch Where You're Going |
Page length (in bytes) | 7,945 |
Namespace ID | 0 |
Page ID | 36207 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
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Edit | Allow all users (infinite) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Robkelk (talk | contribs) |
Date of latest edit | 17:26, 9 April 2024 |
Total number of edits | 11 |
Recent number of edits (within past 180 days) | 1 |
Recent number of distinct authors | 1 |
Transcluded templates (4) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A character (or group of characters) are either running from something very bad (like a large boulder or a very angry and relentless enemy), or chasing after someone. They are totally focused on this act, so much that they don't notice someone coming from the other direction doing the exact same thing, and as a result they run right into each other, usually being knocked unconscious in the process and often resulting in seeing stars or birds or planets in their field of vision. In some cases, they'll be knocked off their feet, hover in the air for a few seconds, and then fall to the ground. In some cases, they might see the other coming at the last moment, but momentum makes it impossible to stop in time, so there's nothing they can do but watch the other barrel towards him/her. |