Display title | Zelda II: The Adventure of Link |
Default sort key | Zelda II: The Adventure of Link |
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Date of page creation | 21:27, 1 November 2013 |
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Article description: (description ) This attribute controls the content of the description and og:description elements. | Radically different from both its predecessor and every game in The Legend of Zelda series since, Zelda II: The Adventure of Link featured an overhead-view map like the first game, but introduced side-scrolling action sequences and RPG Elements such as level ups, magic and health points, and random encounters, as well as more complex world and story elements, including towns filled with characters. It was somewhat divisive and did not attain quite the same popularity as the rest of the series. Still, the game definitely left its mark on the franchise: while later games would return to the top-down action-adventure model of the original rather than being more like an RPG, the magic meter, and especially towns filled with NPCs and sidequests would become staples of the series. |