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Everything About Fiction You Never Wanted to Know.
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* David Wong gets one for [http://www.cracked.com/article_17061_5-things-you-think-will-make-you-happy-but-wont.html 5 Things You Think Will Make You Happy (But Won't)], what are those five things? {{spoiler|Wealth, Beauty, Genius, Fame, and Power}}. The best, [[Take That]], ever.
* David Wong gets one for [http://www.cracked.com/article_17061_5-things-you-think-will-make-you-happy-but-wont.html 5 Things You Think Will Make You Happy (But Won't)], what are those five things? {{spoiler|Wealth, Beauty, Genius, Fame, and Power}}. The best [[Take That]], ever.
** Let us not also forget Wong's [http://www.cracked.com/article_15231_7-reasons-21st-century-making-you-miserable.html 7 Reasons the 21st Century is Making You Miserable]. Most of his stuff qualifies, actually, but those two stand out above all the rest.
** Let us not also forget Wong's [http://www.cracked.com/article_15231_7-reasons-21st-century-making-you-miserable.html 7 Reasons the 21st Century is Making You Miserable]. Most of his stuff qualifies, actually, but those two stand out above all the rest.
*** They both end with a reassuring message. The first one tells you what will make you happy ({{spoiler|friendship, altruism, and religious practices}}), and the second tells you how to not be miserable, so they do both end on a high note.
*** They both end with a reassuring message. The first one tells you what will make you happy ({{spoiler|friendship, altruism, and religious practices}}), and the second tells you how to not be miserable, so they do both end on a high note.
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{{quote|And he's already answered his own question: "do we as their consumers become more or less complex, thoughtful, insightful, witty, empathetic, intelligent, philosophical (and so on) by experiencing them?" Anybody who's ever felt even an inkling of something like that from a game is going to be understandably "concerned" when you insist that they're lying.}}
{{quote|And he's already answered his own question: "do we as their consumers become more or less complex, thoughtful, insightful, witty, empathetic, intelligent, philosophical (and so on) by experiencing them?" Anybody who's ever felt even an inkling of something like that from a game is going to be understandably "concerned" when you insist that they're lying.}}


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Revision as of 16:28, 3 September 2018



"When Archie is too progressive for you, that's how science identifies you as an earlier species. All those people asking questions about your protest aren't reporters, they're anthropologists trying to work out why you didn't die off before we became Homo sapiens. And if they said so you'd be more upset about the "Homo" part. Instead of evolving from monkeys like the rest of us, your only improvement is flinging shit metaphorically instead of physically. And since several species of monkey enjoy homosexuality and don't say anything, they're two steps ahead of the American Family Association".

  • Robert Brockway's Why Ebert Is Wrong article. Both for its slap to the 'no game can compare to a masterpiece' argument, as well as his perfect summation of why gamers care that games be considered art:

And he's already answered his own question: "do we as their consumers become more or less complex, thoughtful, insightful, witty, empathetic, intelligent, philosophical (and so on) by experiencing them?" Anybody who's ever felt even an inkling of something like that from a game is going to be understandably "concerned" when you insist that they're lying.


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