Fantasian: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Conspicuously Light Patch]]: Mostly noticeable when an object is CGI, and not just part of the diorama.
* [[Conspicuously Light Patch]]: Mostly noticeable when an object is CGI, and not just part of the diorama.
* [[The Corruption]]: The Mechteria slowly consumes the world.
* [[The Corruption]]: The Mechteria slowly consumes the world.
* [[Cutscene]]: The game starts with one of Leo sneaking into a factory during the opening credits.
* [[Cutscene]]: The game starts with one of Leo sneaking into a thaumatec factory during the opening credits.
* [[Doing It for the Art]]: Most games are fine using plain 3D or 2D graphics. According to an [https://www.theverge.com/games/2021/3/2/22309074/fantasian-diorama-rpg-apple-arcade-hironobu-sakaguchi article] by ''[[The Verge]]'', one option considered was making 3D Graphics that looked like dioramas. They did not do this. The artists drew [[Concept Art|concept art]], painstakingly built a diorama, meticulously photographed and 3D Scanned that diorama, integrated the resulting work into the game engine, then added special effects. They did this over 150 times.
* [[Doing It for the Art]]: Most games are fine using plain 3D or 2D graphics. According to an [https://www.theverge.com/games/2021/3/2/22309074/fantasian-diorama-rpg-apple-arcade-hironobu-sakaguchi article] by ''[[The Verge]]'', one option considered was making 3D Graphics that looked like dioramas. They did not do this. The artists drew [[Concept Art|concept art]], painstakingly built a diorama, meticulously photographed and 3D Scanned that diorama, integrated the resulting work into the game engine, then added special effects. They did this over 150 times.
* [[Fantasy Counterpart Culture]]: Vence is clearly based on Venice, being a city of water with canals, gondolas, and architecture reminiscent of [[Italy]].
* [[Fantasy Counterpart Culture]]: Vence is clearly based on Venice, being a city of water with canals, gondolas, and architecture reminiscent of [[Italy]].
* [[In Media Res]]: The game starts right after Leo causes a magical explosion in the Thaumatech factory.
* [[Medium Blending]]: The characters are all 3D models on scans of dioramas.
* [[Medium Blending]]: The characters are all 3D models on scans of dioramas.
* [[Names to Run Away From Really Fast]]: Vam the Malevolent
* [[Names to Run Away From Really Fast]]: Vam the Malevolent

Revision as of 01:42, 14 April 2024

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Fantasian is a Role-Playing Game developed by Mistwalker for iOS devices and released in two parts over 2021. Hironobu Sakaguchi and Nobuo Uematsu were key creative figures in the development of the game. It has quite unusual graphics, using a mix of real world dioramas and computer graphics.

Different from Fantasia.

Tropes used in Fantasian include:
  • Amnesiac Hero: Leo, the main protagonist.
  • Apocalypse How: The Mechteria is slowly consuming everything.
  • Conspicuous CG: Not bad due to artistic choices, but the items rendered in real time do stick out a little against the dioramas.
  • Conspicuously Light Patch: Mostly noticeable when an object is CGI, and not just part of the diorama.
  • The Corruption: The Mechteria slowly consumes the world.
  • Cutscene: The game starts with one of Leo sneaking into a thaumatec factory during the opening credits.
  • Doing It for the Art: Most games are fine using plain 3D or 2D graphics. According to an article by The Verge, one option considered was making 3D Graphics that looked like dioramas. They did not do this. The artists drew concept art, painstakingly built a diorama, meticulously photographed and 3D Scanned that diorama, integrated the resulting work into the game engine, then added special effects. They did this over 150 times.
  • Fantasy Counterpart Culture: Vence is clearly based on Venice, being a city of water with canals, gondolas, and architecture reminiscent of Italy.
  • In Media Res: The game starts right after Leo causes a magical explosion in the Thaumatech factory.
  • Medium Blending: The characters are all 3D models on scans of dioramas.
  • Names to Run Away From Really Fast: Vam the Malevolent
  • Pop Star Composer: Nobuo Uematsu composed for the game, making heavy use of synthesizers.
  • Practical Effects: A unusually high amount for a video game. The diorama effect was created by building and scanning real dioramas. However most of the animated effects or dynamic characters are still done virtually in real time.
  • Robot Buddy: Prickle
  • Terrible Trio: The Cinderella Tri-Stars.