Fire Emblem Fates: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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Revision as of 10:37, 16 January 2018

A 2015 video game, part of the Fire Emblem series, where Nintendo decided to adopt the Pokémon strategy with another franchise to gain more money, creating two physical versions of the game and adding a third one as DLC

Basically, the game revolves around a war between the kingdoms of Nohr, a european-like medieval country, and Hoshido, a japanese-like medieval country. The protagonist is a Hoshido-born noble that was kind of adopted by the king of Nohr as his own son/daughter. And by kind of adopted means that the main character's step siblings do treat him like family, but the adoption involved the main character's real father being killed and the protagonist being kidnapped by the king of Nohr.

All versions follow a similar plot up to chapter 6, where the protagonist is forced to chose whose side he must take in the War. The decision is already taken for you if you purchase one or other physical version, but the so-called neutral path is added by the DLC, as is the opposite choice.

Developed by Intelligent Systems and Nintendo SPD. Published by Nintendo.

Tropes used in Fire Emblem Fates include:
  • An Axe to Grind: Camilla wields an axe in battle.
  • An Ice Person: Flora has ice powers.
  • Boxed Crook: Hans is a criminal that Xander himself arrested, but Garon decides to recruit him into helping the Avatar with a mission, apparently.
  • Dark Is Not Evil: The people of Nohr are very into black and gothic clothes, but they are mostly good people.
  • Good Scars, Evil Scars: Gunther has a big one who clearly was made by a blade diagonally slashing through the left side of his face. If that isn't a non-verbal sign that he is an experienced warrior, nothing is.
  • Just Following Orders: Hans' reasoning for his actions, that were indeed all ordered by the king of Nohr.
  • Honor Before Reason: The Avatar refuses to kill enemies that were already defeated and can no longer attack, no matter how badly Garon will see this kind of action.
  • Leeroy Jenkins: Deliberately invoked, but averted. The test that Garon gives the Avatar seems to be a pacific exploration mission...Until the party meets Hoshidans and Hans provokes them into battle, intentionally. Turns out Garon wanted the Avatar to fight...and die.
  • Living Weapon: Ganglari is able to move by itself. It demonstrates it...by throwing itself and the Avatar down a chasm.
  • Mega Twintails: Elise's hair is 90% her two giant spiralling twintails.
  • Mordor: The Bottomless Canyon is definitely this with its nasty weather, threatening-looking rock formations, and lightning, specially by the fact the sky is, according to Gunter, permanently dark.
  • Ms. Fanservice: Camilla's outfit heavily exposes her breasts and butt, something that even the cutscenes like to focus on.
  • Suicide Mission: Turns out that the mission that Garon gives to the Avatar at the start of the game is supposed to be one of these. If that failed, the king ordered Hans to kill the Avatar by himself and those who were with him.
  • The Ugly Guy's Hot Daughter: Downplayed because Garon seems to be extremely stressed by his position and is an old guy, but his biological children are gorgeous compared to him.
  • Tough Love: Xander's way of training the Avatar in combat is by basically intimidating him/her into attacking, like saying the Avatar will likely never leave the fortress that is his home-prison unless the Avatar hurts Xander itself.
  • Ungrateful Bastard: Rinkah's reaction to the Avatar and their siblings' kindness towards her is a promise of revenge for the "humiliation".
  • You Have Failed Me...: Garon's modus operandi. The only reason the Avatar isn't executed is because he is, after all, the king's son/daughter. But Garon promises a execution if he/she fails a second time...And then it turns out he was going to get the Avatar killed anyway, only a more elaborated way;