General Chaos

Everything About Fiction You Never Wanted to Know.

General Chaos is a tactical-action war game that was released world-wide on the Sega Genesis in 1994.

Tropes used in General Chaos include:
  • Cannon Fodder: The seemingly-endless armies of Moronica and Viceria.
  • Color-Coded Multiplayer: Player 1 is General Chaos (Blue) and Player 2 is General Havoc (Red).
  • The Computer Is a Cheating Bastard: During close combat, the computer will input their attack commands faster than you can press the buttons.
    • This can be made worse when the game speeds up due to a reduction in the current number of on-screen combatants.
  • Downer Ending: When you lose the single-player campaign.
  • Grimy Water: Soldiers will lose health for every 5 seconds they are in the water and will drown if they run out of it.
  • Made of Iron: Soldiers will survive and shrug off bullets, rockets, fire and bombs... at least until they run out of health and die in a comedic fashion OR are saved by a Field Medic.
  • One-Hit Kill: The Launcher and Blaster have a small chance of turning an enemy soldier into a standing skeleton. The same applies to the Scorcher who can reduce an enemy soldier to ashes.
  • Player Mooks: When playing as a two-man commando squad, you get direct control of one of them and can move around freely.
  • War Has Never Been So Much Fun: Everything in this game is not serious business. Well, almost everything.
  • We Have Reserves: Soldiers on both armies will keep fighting and dying until one side achieves ultimate victory.
  • A Winner Is You: You have the option of beating the single-player campaign up to three times, but all you get is the same, simple, one-screen ending.
  • You All Look Familiar: Both armies use the same soldier sprites over and over and over again.
    • Invoked heavily when playing as an all-gunner assault squad.