Gotcha Force/YMMV

Everything About Fiction You Never Wanted to Know.


  • 8.8: Probably the biggest death blow for this game was the near-unanimous panning by big-name professional reviewers. 90% of the fan community wonders, in less polite terms, what they were smoking.
  • And the Fandom Rejoiced: The 2012 reprint proved that Capcom still remembers that Gotcha Force exists, and leads many fans to wonder if it's purpose is to gauge interest for a sequel.
  • Cult Classic: Incredible combat? Yup. Insane replayability? Yup. Addictive team building? Yup. Stellar multiplayer? Yup. Professional reviewers hated it and nobody bought it? Yup.
  • Game Breaker
    • For much of the game, a single Barrier Girl in the hands of a skilled player can take out hundreds of opponents, and in the endgame a Beam Gunner can finish a level solo.
    • The Death Saucer, a borg which costs only 1000 GF energy, can pretty much beat the entire game minus the final boss by using it in every fight and tapping the B button. It has an obscene amount of health and sports tracking, auto-targeting lasers that are strong, difficult to dodge, and recharge quickly, meaning you can keep an enemy stunned until it simply dies.
    • Neo G Red, being the upgraded form of the main character, is pretty powerful for a measly amount of GF Energy. Amazing melee capabilities along with incredible range make a powerful dual-function Borg whose only real problem is... not a lot of defensive options.
  • Good Bad Bugs:
    • For much of the game, a single Barrier Girl in the hands of a skilled player can take out hundreds of opponents, and in the endgame a Beam Gunner can finish a level solo.
    • The Death Saucer, a borg which costs only 1000 GF energy, can pretty much beat the entire game minus the final boss by using it in every fight and tapping the B button. It has an obscene amount of health and sports tracking, auto-targeting lasers that are strong, difficult to dodge, and recharge quickly, meaning you can keep an enemy stunned until it simply dies.
    • Neo G Red, being the upgraded form of the main character, is pretty powerful for a measly amount of GF Energy. Amazing melee capabilities along with incredible range make a powerful dual-function Borg whose only real problem is... not a lot of defensive options.
    • While not unlockable by normal means, only by a long-gone event or an exploit, G Black is effectively G Red on steroids.
    • Believe it or not, Dragons can end up like this, slow as they may be. By tapping the jump button before using their Breath Weapon, you cut out the charging animation and can aim the beam MUCH better and faster. This allows you to one-hit KO even the toughest of Borgs with ease.
    • The game has a rather strange, complicated one commonly called the 20th Force Glitch. Referring to the buggy 20th force slot in the force creation screen, it's possible to create sequences of borgs placed in the force slots, that allows you to change borgs into other borgs, making it possible to get G-Black and Galactic Emperor without using cheat devices by sacrificing another borg you don't need. The glitch also allows you to adjust a borg's level, color, and certain attributes.
      • Several years after the glitch was initially discovered, people have also discovered that it's possible to create "mutant borgs" with other sequences that give them the attributes of other borgs. The effects of these changes range from borgs losing body parts/attacks (ie. a Bug Witch lacking hands and being impaled by her staff), to borgs getting larger ammo capacities on their attacks, significantly more HP, significantly faster recharge rates, etc.
  • The Scrappy: FUCK YOU KOTARO NOBODY WANTS YOUR WHINY ASS COMING ALONG WHY THE HELL DO YOU HAVE SO FEW BORGS IN THE FIRST PLACE AND WHY DO YOU ALWAYS LEAP HEADFIRST INTO COMBAT DESPITE YOUR FUCKING RANGED BORGS AND AND AND AAAUUUUUGGGGHHHHH
  • That One Boss:
    • The first two one-on-one fights against Sho can be difficult. The first one in particular, your best borgs are limited to G-Red and Command Girl (if you were lucky to pick one up before facing Sho), where Sho's borgs can fly and have exceptionally strong attacks at melee and range. The last one... not so much.
    • Sapphire Knight and Ruby Knight.
    • Orochi as well, at least during the first couple fights. Doesn't help that she is backed up by the aforementioned Knights.
  • That One Level: Any of the Showdown! Hero Borg Unit! stages can qualify, as it is essentially fighting five different opponents at once, all of them being borgs of at least decent strength. Even worse, you cannot bring a partner to these battles.
  • Viewer Gender Confusion:
    • Orochi is female - actually mentioned early in game in passing and in the manual, but most people miss it.
    • Met. Concept art and fan art more befitting of a girl, but the voice is either a very masculine girl, or a guy. Never referred to in the game or instruction manual as a guy or girl. The baggy clothes concealing the figure don't help.