Icarus Proudbottom in: The Curse of the Chocolate Fountain: Difference between revisions
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Despite the fundamentally [[Audience-Alienating Premise]] of a man excreting forever, the game still enjoys a bit of cult popularity for its [[Refuge in Audacity|ridiculous premise]] and surprisingly clever and funny writing, along with an 8-bit design aesthetic and great chiptune background music. |
Despite the fundamentally [[Audience-Alienating Premise]] of a man excreting forever, the game still enjoys a bit of cult popularity for its [[Refuge in Audacity|ridiculous premise]] and surprisingly clever and funny writing, along with an 8-bit design aesthetic and great chiptune background music. |
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Revision as of 18:22, 16 December 2019
Icarus Proudbottom in: The Curse of the Chocolate Fountain is an independent Flash-based game developed the members of the chiptune band 1-2-3 Blast On!, created as a submission for the Something Awful Game Development Challenge V, with one unifying theme to base it on: You can't stop pooping.
The game itself follows the journey of the titular hero Icarus, who one-day discovers that his rear end has become a neverending torrent of excrement, and he's being flung through the air by it at subsonic speeds. On his journey, he is joined by a bird, who just so happens to be a magical spirit animal and can transform himself into a katana, named 'Blood Destiny', with which Icarus himself can defend against birds, geese, Neo-Nazis, and a helicopter piloted by Barack Obama.
We really don't even have to say it, do we?
Despite the fundamentally Audience-Alienating Premise of a man excreting forever, the game still enjoys a bit of cult popularity for its ridiculous premise and surprisingly clever and funny writing, along with an 8-bit design aesthetic and great chiptune background music.
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