It's Always Monday: Difference between revisions

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{{trope}}
{{trope}}
'''It's Always Monday''' refers to those works of fiction where time just stands still. Similar to a [[Groundhog Day Loop]], but instead of reliving the same events every day, time does not seem to progress at all despite any clocks, calendars or timers.
{{trope workshop}}

'''Monday Every Day''' refers to those works of fiction where time just stands still. Similar to a [[Groundhog Day Loop]].
Often a case of [[Take Your Time]] in a video game.

In no way the same as [[Time Stands Still]].

Compare [[Comic Book Time]], [[Frozen in Time]]. Can result in an [[Retro Universe]].

[[Garfield|A certain lasagna loving cat]] wouldn't want to live in one of these.

{{examples}}
{{examples}}
== [[Comic Books]] ==
* [[The Sims]]: The [[Trope Maker]]. In the first one, time just stood on the same day. The Sims would go to work every day, with no days off.
* In the comic ''[[Zot!]]'', Zot's world is permanently stuck in 1965. On New Year's Eve, the year 1965 ends and the new year is 1965, and nobody notices.


== [[Film]] ==
* ''The Diamond Arm'' had a [[Show Within a Show|song]] "The Island of Bad Luck" about a tribe suffering from the literal version of this for lack of a proper calendar.


== [[Literature]] ==
{{tropestub}}
* ''[[Pyramids]]'': Djelibeybi lives the same day repeatedly - people are born, grow old, and die, but nothing ever changes.


== [[Live-Action TV]] ==
{{reflist}}
* ''[[M*A*S*H (television)|M*A*S*H]]'', during its original run on [[CBS]], seemed to suffer from a form of this with a somewhat larger scope: the [[Korean War]] only lasted two years, but during the 11 years ''M*A*S*H'' was on the air, the 4077th celebrated several Christmases and Thanksgivings, had two commanding officers whose tenures only make sense if they overlap and even had a single episode that spanned an entire year, among other irregularities -- and it all allegedly took place between 1950 and 1952.



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== [[Puppet Shows]] ==
* ''[[Sesame Street]]'', The guys on Sesame Street have celebrated every kind of holiday including birthdays, but they never age.


== [[Video Games]] ==
* ''[[The Sims]]'': The [[Trope Maker]]. In the first entry in the series, time just stood on the same day. The Sims would go to work every day, with no days off.
* ''[[The Sims 2]]'' averts this, it includes actual days of the week. With weekends.
** Only the trope maker for video games - ''[[Pyramids]]'' (mentioned above under Literature) is decades older and goes into more detail.

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[[Category:Time Tropes]]
[[Category:Plot Time]]
[[Category:Pages Original to All The Tropes]]

Latest revision as of 04:47, 30 April 2024

It's Always Monday refers to those works of fiction where time just stands still. Similar to a Groundhog Day Loop, but instead of reliving the same events every day, time does not seem to progress at all despite any clocks, calendars or timers.

Often a case of Take Your Time in a video game.

In no way the same as Time Stands Still.

Compare Comic Book Time, Frozen in Time. Can result in an Retro Universe.

A certain lasagna loving cat wouldn't want to live in one of these.

Examples of It's Always Monday include:

Comic Books

  • In the comic Zot!, Zot's world is permanently stuck in 1965. On New Year's Eve, the year 1965 ends and the new year is 1965, and nobody notices.

Film

  • The Diamond Arm had a song "The Island of Bad Luck" about a tribe suffering from the literal version of this for lack of a proper calendar.

Literature

  • Pyramids: Djelibeybi lives the same day repeatedly - people are born, grow old, and die, but nothing ever changes.

Live-Action TV

  • M*A*S*H, during its original run on CBS, seemed to suffer from a form of this with a somewhat larger scope: the Korean War only lasted two years, but during the 11 years M*A*S*H was on the air, the 4077th celebrated several Christmases and Thanksgivings, had two commanding officers whose tenures only make sense if they overlap and even had a single episode that spanned an entire year, among other irregularities -- and it all allegedly took place between 1950 and 1952.


Puppet Shows

  • Sesame Street, The guys on Sesame Street have celebrated every kind of holiday including birthdays, but they never age.


Video Games

  • The Sims: The Trope Maker. In the first entry in the series, time just stood on the same day. The Sims would go to work every day, with no days off.
  • The Sims 2 averts this, it includes actual days of the week. With weekends.
    • Only the trope maker for video games - Pyramids (mentioned above under Literature) is decades older and goes into more detail.