Mazes and Minotaurs: Difference between revisions
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In November 2002, Paul Elliott - author of various free roleplaying games including the excellent ''Zenobia'' - wrote an article called The Gygax/Arneson Tapes for his Tempus Fugit column on |
In November 2002, Paul Elliott -- author of various free roleplaying games including the excellent ''[[Zenobia]]'' -- wrote an article called The Gygax/Arneson Tapes for his Tempus Fugit column on RPGnet. In it, he imagined that [[Gary Gygax]] was inspired by [[Classical Mythology]] instead of [[Dungeons & Dragons|Tolkien-esque High Fantasy]], and created ''[[Mazes and Minotaurs]]''. |
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Along comes Olivier Legrand, a |
Along comes Olivier Legrand, a French game designer, who decides to actually make the [[Show Within a Show|fictional game the column describes]] with three goals: |
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# Write a complete game in English. |
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This tabletop game has the following Tropes covered: |
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{{tropelist}} |
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* [[Defictionalization]] - From speculative column entry to real game! |
* [[Defictionalization]] - From speculative column entry to real game! |
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* [[Lampshade Hanging]]: lots of quirks of the D&D game are adressed in the pseudo-historical commentaries like the armor class system, the wargamist quarrels, etc. |
* [[Lampshade Hanging]]: lots of quirks of the D&D game are adressed in the pseudo-historical commentaries like the armor class system, the wargamist quarrels, etc. |
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* [[What If]] - What if G.G. was hooked on a Grecian world instead of a medieval one? |
* [[What If]] - What if G.G. was hooked on a Grecian world instead of a medieval one? |
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* [[What Could Have Been]] - The entire premise. |
* [[What Could Have Been]] - The entire premise. |
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{{Needs More Tropes}} |
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{{reflist}} |
{{reflist}} |
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[[Category:Fantasy Tabletop Games]] |
[[Category:Fantasy Tabletop Games]] |
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[[Category:Tabletop Games]] |
[[Category:Tabletop Games]] |
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[[Category:Tabletop |
[[Category:Tabletop Games of the 2000s]] |
Latest revision as of 21:50, 7 February 2020
In November 2002, Paul Elliott -- author of various free roleplaying games including the excellent Zenobia -- wrote an article called The Gygax/Arneson Tapes for his Tempus Fugit column on RPGnet. In it, he imagined that Gary Gygax was inspired by Classical Mythology instead of Tolkien-esque High Fantasy, and created Mazes and Minotaurs.
Along comes Olivier Legrand, a French game designer, who decides to actually make the fictional game the column describes with three goals:
- Write a complete game in English.
- Write a game with a genuine old-school, 1970s feel, reminiscent of early D&D.
- Write a game that would be totally coherent with Paul's article.
He did, and released to for free!
Check it out here.
Tropes used in Mazes and Minotaurs include:
- Defictionalization - From speculative column entry to real game!
- Lampshade Hanging: lots of quirks of the D&D game are adressed in the pseudo-historical commentaries like the armor class system, the wargamist quarrels, etc.
- Retraux - See What If
- What If - What if G.G. was hooked on a Grecian world instead of a medieval one?
- What Could Have Been - The entire premise.
This page needs more trope entries. You can help this wiki by adding more entries or expanding current ones. |