Monkey Island 2: LeChuck's Revenge/YMMV: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Crosses the Line Twice]]: Locking Stan up inside one of his own coffins.
* [[Big Lipped Alligator Moment]]: The dream sequence. Okay, it is referenced later on {{spoiler|as the solution to a puzzle}} but three games and 19 years later, we still have no idea why it happened or [[Mind Screw|what the fuck it was supposed to mean]].
* [[Hilarious in Hindsight]]:
* [[Hilarious in Hindsight]]: A pirate gloating about having a bucket of mud... isn't that a bit like [[Pirates of the Caribbean|a pirate gloating about having a jar of dirt]]?
** A pirate gloating about having a bucket of mud... isn't that a bit like [[Pirates of the Caribbean|a pirate gloating about having a jar of dirt]]?
** "That is a nice-looking beard. One thing's for sure... [[Blatant Lies|I am never shaving this off]]."
** "That is a nice-looking beard. One thing's for sure... [[Blatant Lies|I am never shaving this off]]."
** Guybrush's beard in the original version of this game is probably about as badass as he can ever realistically hope for. The Special Edition reduces it to wispy fuzz that barely even qualifies as a beard at all, but this leads to some [[Hilarious in Hindsight]] moments since Guybrush spends the whole game talking about how much effort it took him to grow his beard, when it's barely even noticeable (which Wally eventually calls him out on in [[The Curse of Monkey Island (Video Game)|the sequel]]).
** Guybrush's beard in the original version of this game is probably about as badass as he can ever realistically hope for. The Special Edition reduces it to wispy fuzz that barely even qualifies as a beard at all, but this leads to some [[Hilarious in Hindsight]] moments since Guybrush spends the whole game talking about how much effort it took him to grow his beard, when it's barely even noticeable (which Wally eventually calls him out on in [[The Curse of Monkey Island|the sequel]]).
* [[Non Sequitur Scene]]: The dream sequence. Okay, it is referenced later on {{spoiler|as the solution to a puzzle}}, but three games and 19 years later, we still have no idea why it happened or [[Mind Screw|what the fuck it was supposed to mean]].
* [[Nightmare Fuel]]: This is certainly the scariest of the series. For specific examples, see below.
* [[Not So Crazy Anymore]]: During the [[Rube Goldberg Device]] sequence, one of the questions you can ask LeChuck is "Why are adventure games so expensive?", and his response is "Scanned VGA art is expensive." This is obviously alluding to the fact that when the game was originally released in 1991, scanning images into a computer was an extremely novel concept, and this was one of the earliest examples of a game using completely hand-painted backgrounds that were scanned (some digital cleanup was applied, of course; still, this was a major selling point when the game first came out). This used to be something much more time-consuming and tedious. Nowadays, his comment can be a bit jarring if you're a contemporary player who's been used to the fact that scanners are now pretty much ''everywhere'' and affordable to the point that many own one the size of a standard sheet of paper in their own home.
** LeChuck chasing Guybrush around {{spoiler|with a voodoo doll in the tunnels beneath Dinky Island}} is terrifying. While you're desperately trying to solve the last puzzle of the game, there's this dread that at any point, LeChuck could come in and send Guybrush screaming in pain into the next room. For a little kid trying to finish the game while watching the loveable pirate being [[Cold-Blooded Torture|tortured]], this game is an anciety-inducing masterpiece.
* [[Squick]]: Seeing Governor Phatt, his grotesquely obese body lying in bed, with some ugly goo being constantly fed to him through tubes.
** Guybrush's parents come back in his dream, and then their skin melts off. Then the scene goes funny again when they start dancing. But the scene goes scary again when LeChuck shows up, turns into YOU, and then kills you the same way you killed him in the first game. It's not exactly ''[[The Exorcist (Film)|The Exorcist]]'', but it can be pretty freaky when you're a kid.
* [[They Changed It, Now It Sucks]]:
** The first time you enter the bolted tunnels under the waterfall.
* [[They Changed It, Now It Sucks]]: A surprisingly large amount of fans were upset that the Special Edition omitted the original version's title sequence, even though it would have been slightly redundant when you can listen to the main theme in its entirety in the main menu. The Bone Song's music was also out of sync with the lyrics. A patch released on July 29 restored both the original intro and credit sequence for the classic version, as well as addressing the issues with iMuse music and sound effects and fixing the lyrical sync with the Bone Song; interestingly, the intro is fully voiced, meaning that they had at least planned on making an HD remasterization of it, one can only hope they do it in a future patch...
** A surprisingly large amount of fans were upset that the Special Edition omitted the original version's title sequence, even though it would have been slightly redundant when you can listen to the main theme in its entirety in the main menu. The Bone Song's music was also out of sync with the lyrics. A patch released on July 29 restored both the original intro and credit sequence for the classic version, as well as addressing the issues with iMuse music and sound effects and fixing the lyrical sync with the Bone Song; interestingly, the intro is fully voiced, meaning that they had at least planned on making an HD remasterization of it, one can only hope they do it in a future patch...
** Much like in [[The Secret of Monkey Island|the game's predecessor]], the [[Sam and Max]] cameos were removed because of copyright reasons, although in the case of the previous game, the Sam & Max totem was at least replaced with one in the likeness of [[Day of the Tentacle|Purple Tentacle]]...
** Much like in [[The Secret of Monkey Island|the game's predecessor]], the [[Sam and Max]] cameos were removed because of copyright reasons, although in the case of the previous game, the Sam & Max totem was at least replaced with one in the likeness of [[Day of the Tentacle|Purple Tentacle]]...
* [[Values Dissonance]]: Apparently it's not acceptable to make jokes about white slavery anymore.
* [[Values Dissonance]]: Apparently, it's not acceptable to make jokes about white slavery anymore.
* [[The Woobie]]: Wally.
* [[The Woobie]]: Wally.


{{reflist}}
{{reflist}}
[[Category:Monkey Island 2 Le Chucks Revenge]]
[[Category:Monkey Island 2: LeChuck's Revenge]]
[[Category:YMMV]]
[[Category:YMMV]]

Latest revision as of 15:22, 9 September 2018


  • Crosses the Line Twice: Locking Stan up inside one of his own coffins.
  • Hilarious in Hindsight:
    • A pirate gloating about having a bucket of mud... isn't that a bit like a pirate gloating about having a jar of dirt?
    • "That is a nice-looking beard. One thing's for sure... I am never shaving this off."
    • Guybrush's beard in the original version of this game is probably about as badass as he can ever realistically hope for. The Special Edition reduces it to wispy fuzz that barely even qualifies as a beard at all, but this leads to some Hilarious in Hindsight moments since Guybrush spends the whole game talking about how much effort it took him to grow his beard, when it's barely even noticeable (which Wally eventually calls him out on in the sequel).
  • Non Sequitur Scene: The dream sequence. Okay, it is referenced later on as the solution to a puzzle, but three games and 19 years later, we still have no idea why it happened or what the fuck it was supposed to mean.
  • Not So Crazy Anymore: During the Rube Goldberg Device sequence, one of the questions you can ask LeChuck is "Why are adventure games so expensive?", and his response is "Scanned VGA art is expensive." This is obviously alluding to the fact that when the game was originally released in 1991, scanning images into a computer was an extremely novel concept, and this was one of the earliest examples of a game using completely hand-painted backgrounds that were scanned (some digital cleanup was applied, of course; still, this was a major selling point when the game first came out). This used to be something much more time-consuming and tedious. Nowadays, his comment can be a bit jarring if you're a contemporary player who's been used to the fact that scanners are now pretty much everywhere and affordable to the point that many own one the size of a standard sheet of paper in their own home.
  • Squick: Seeing Governor Phatt, his grotesquely obese body lying in bed, with some ugly goo being constantly fed to him through tubes.
  • They Changed It, Now It Sucks:
    • A surprisingly large amount of fans were upset that the Special Edition omitted the original version's title sequence, even though it would have been slightly redundant when you can listen to the main theme in its entirety in the main menu. The Bone Song's music was also out of sync with the lyrics. A patch released on July 29 restored both the original intro and credit sequence for the classic version, as well as addressing the issues with iMuse music and sound effects and fixing the lyrical sync with the Bone Song; interestingly, the intro is fully voiced, meaning that they had at least planned on making an HD remasterization of it, one can only hope they do it in a future patch...
    • Much like in the game's predecessor, the Sam and Max cameos were removed because of copyright reasons, although in the case of the previous game, the Sam & Max totem was at least replaced with one in the likeness of Purple Tentacle...
  • Values Dissonance: Apparently, it's not acceptable to make jokes about white slavery anymore.
  • The Woobie: Wally.