Nine Hours, Nine Persons, Nine Doors/Trivia: Difference between revisions
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* [[Name's the Same]]: In this game, Zero is not the [[Code Geass|defender against Holy Britanian Empire]]. |
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** Nor is Snake [[Metal Gear Solid|the cofounder of Philanthropy]]. (Or any of the other snakes.) |
** Nor is Snake [[Metal Gear Solid|the cofounder of Philanthropy]]. (Or any of the other snakes.) |
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*** And {{spoiler|Light isn't [[Death Note (Manga)|Kira.]]}} |
*** And {{spoiler|Light isn't [[Death Note (Manga)|Kira.]]}} |
Revision as of 04:01, 10 January 2014
- Name's the Same: In this game, Zero is not the defender against Holy Britanian Empire.
- Nor is Snake the cofounder of Philanthropy. (Or any of the other snakes.)
- And Light isn't Kira.
- Both sure can take a lot of bullets without dying though.
- Junpei cannot transform into a Digimon, nor can he summon a Persona.
- Nor is Snake the cofounder of Philanthropy. (Or any of the other snakes.)
- What Could Have Been: The game's initial concept was about a boy and a girl handcuffed to one another, trying to escape. Fortunately, it was rejected.
- Snake was suppose to have reading glasses and his name originally called "Santa", while Santa is "Snake".
- Clover's early character design.
- June's second initial design.
- Word of God: According to the creator, the nine characters were based on the nine character archetypes of The Enneagram of Personality. Specifically:
- Ace is an Achiever (3)
- Snake an Investigator (5)
- Santa an Enthusiast (7)
- Clover a Loyalist (6)
- Junpei a Challenger (8)
- June a Peacemaker (9)
- Seven a Helper (2)
- Lotus an Individualist (4)
- Ninth Man is a Reformer (1)