Orbiter Spaceflight Simulator: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Artificial Gravity]]: Unless it's generated by the good old rotation method...
* [[Artificial Gravity]]: Unless it's generated by the good old rotation method...
* [[Casual Interstellar Travel]]
* [[Casual Interstellar Travel]]
* [[Conveniently Close Planet]]
* [[Conveniently-Close Planet]]
* [[Deflector Shields]]
* [[Deflector Shields]]
* [[Dramatic Space Drifting]]
* [[Dramatic Space Drifting]]

Revision as of 03:25, 11 August 2014

Orbiter : The Free Spaceflight Simulator is a diamond-hard realistic Simulation Game involving spacecraft and spaceflight in general. It was created by Cambridge tutor Martin Schweiger for educational and entertainment purposes. The simulator has been in development roughly since 2000, and the latest stable version is 2010 P1 (Patch 1), released on August 31, 2010.

Make no mistake, Orbiter is no fast-flyin' laser-shootin' space sim. Think of it rather as Microsoft Flight Simulator meets Planetes.

The game is freeware, so if you feel interested in it and aren't scared by a steeper learning curve, you can grab it here. In addition to this basic game pack, there are literally tons and tons of (equally freeware) fan-made mods that expand the game in virtually every way: Adding new launchers, spacecraft, spaceports and space bases, scenarios and campaigns, texture and graphic updates, even entire planets and solar systems, and new HUDs for the ship's onboard computer... They can be found here, here and here. And don't forget the XR series here!


This game features the following tropes :


It is also notable for averting these space-related tropes :