Snake: Difference between revisions

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''Snake'' is a [[Top Down View]] [[Maze Game]], with a twist; you not only navigate the maze, you ''are'' the maze. You play a snake, slithering around in a pit eating food. Every time you eat, you [[Scoring Points|score some points]], and you get longer. Eventually, you get so long that you have to navigate around yourself. [[Unwinnable By Design|The game ends when you crash into yourself or a wall.]]
''Snake'' is a [[Top Down View]] [[Maze Game]], with a twist; you not only navigate the maze, you ''are'' the maze. You play a snake, slithering around in a pit eating food. Every time you eat, you [[Scoring Points|score some points]], and you get longer. Eventually, you get so long that you have to navigate around yourself. [[Unwinnable by Design|The game ends when you crash into yourself or a wall.]]


Based on an arcade game from 1976 called ''[[Blockade (Video Game)|Blockade]]''. First appeared in its present form in the late [[The Seventies|1970s]] on the TRS-80, Commodore PET, and [[Apple II]]. [[Multi Platform]] in the extreme, because both the program and the graphics are so simple. In 1997 it became the first [[Mobile Phone Game]] when it appeared on Nokia phones.
Based on an arcade game from 1976 called ''[[Blockade]]''. First appeared in its present form in the late [[The Seventies|1970s]] on the TRS-80, Commodore PET, and [[Apple II]]. [[Multi Platform]] in the extreme, because both the program and the graphics are so simple. In 1997 it became the first [[Mobile Phone Game]] when it appeared on Nokia phones.


There's also "[http://www.asahi-net.or.jp/~cs8k-cyu/windows/mcd_e.html Mu-cade]" <ref>homepage has Windows version, but it's open source and available in some Linux repositories</ref> - Snake/Centipede hybrid [[shmup]] for OpenGL by ABA Games.
=== ''Snake'' provides examples of: ===


{{tropelist}}
* [[Endless Game]]: You slither around until you crash into yourself or a wall.
* [[Endless Game]]: You slither around until you crash into yourself or a wall.
* [[Follow the Leader]]: The Light Cycles game from ''[[Tron]]'' is based on ''Snake''.
* [[Follow the Leader]]: The Light Cycles game from ''[[Tron]]'' is based on ''Snake''.
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* [[Scoring Points]]
* [[Scoring Points]]
* [[Top Down View]]
* [[Top Down View]]
* [[Wrap Around]]: Some versions let you do this.
* [[Wrap Around]]: Some versions let you do this, in which case, there is no wall (unless you count yourself).


{{reflist}}
{{reflist}}

Latest revision as of 16:38, 17 November 2014

Snake is a Top Down View Maze Game, with a twist; you not only navigate the maze, you are the maze. You play a snake, slithering around in a pit eating food. Every time you eat, you score some points, and you get longer. Eventually, you get so long that you have to navigate around yourself. The game ends when you crash into yourself or a wall.

Based on an arcade game from 1976 called Blockade. First appeared in its present form in the late 1970s on the TRS-80, Commodore PET, and Apple II. Multi Platform in the extreme, because both the program and the graphics are so simple. In 1997 it became the first Mobile Phone Game when it appeared on Nokia phones.

There's also "Mu-cade" [1] - Snake/Centipede hybrid shmup for OpenGL by ABA Games.

Tropes used in Snake include:
  1. homepage has Windows version, but it's open source and available in some Linux repositories