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Guile Hero: Difference between revisions

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* ''[[Legend of the Five Rings]]'': The Scorpion Clan is infamously a clan of assassins, blackmailers, and spies, who view honor as contemptible and enlightenment as a lie. Their leaders have a private book of advice passed down to their heirs, a passage of which explains the depth of the clan's deceptions: {{spoiler|"How easy it is to corrupt a man, and how difficult to make him just." The Scorpion Clan prey upon the vices of the other clans as part of a massive [[Batman Gambit]] to make the other clans remember their own duties.}}
* ''[[Exalted]]'': while anyone with a high Manipulation would qualify, Changing Moon Lunars (especially Tamuz), the less malevolent Fiend caste Infernals, and Starmetal caste Alchemicals are engaged in a three-way proxy war to see who gets the crown...with the Sidereals sitting back to see who wins and working on strategies to manipulate any one of them.
* The Player Characters in ''[[The Call of Cthulhu]]'' RPG. While there are rules for combat in this game, they're rarely used, and PCs do not get physically tougher as they gain levels; if a player starts with 12 hit points, that will ''always'' be his maximum. The game puts far more emphasis on role playing and investigating, and a PCs' [[Sanity Meter]] (which does indeed increase with experience) is more important than hit points. In fact, should the PCs actually encounter the demonic servants of the Great Old Ones, the best option is simply to run away - ''fast''.
 
 
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