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Manchurian Agent: Difference between revisions

→‎Tabletop Games: not a strict example, but Tropes Are Flexible and I think this is close enough
(→‎Tabletop Games: not a strict example, but Tropes Are Flexible and I think this is close enough)
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* The ''entire human race'' becomes one in ''[[Doctor Who]]''. The Silence's ability to control humanity via post-hypnotic suggestion ends up accidentally backfiring in the most spectacular way possible when one of them is recorded accidentally uttering the following words, which is then broadcast to the whole planet during the Moon-landing.
{{quote|'''Silence''': You should ''kill us all on sight''.}}
 
== Tabletop Games ==
* There is something close to a meta example in ''[[Betrayal at House on the Hill]]''. Part of the game is "The Haunt". In "The Haunt", usually one of the PCs is revealed to have been narratively been "the traitor" all along. But in the gameplay, who the traitor is, and even if there is a traitor, is determined when The Haunt starts. Before that, the player doesn't know!
 
== Video Games ==
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{{spoiler|1='''Dragovitch:''' <nowiki>*</nowiki>laughs<nowiki>*</nowiki> ''Tried?''}} }}
* In an overheard conversation in ''[[Assassin's Creed: Revelations]]'', the [[The Knights Templar|Templars]] have in the past used brainwashed spies against the Assassins. Shaun Hastings suspects that {{spoiler|Desmond may be one after he killed Lucy while under the control of a Piece of Eden}}, but there are hints that {{spoiler|Lucy herself could have been one.}}
 
 
== Visual Novel ==
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