The Problem with Licensed Games: Difference between revisions
m
→Fourth Generation (1990-94)
Looney Toons (talk | contribs) (revised first sentence slightly to include title drop) |
|||
Line 84:
* The 16-bit version of ''[[Wayne's World]]'' is possibly one of the most loathed, least playable 16-bit games ever. Bad collision detection, hideous sprites and atrociously digitized voices (especially in the Sega version) are just part of the problem with this. Mainly considered [[Snark Bait|only worthwhile to mock]]. [https://web.archive.org/web/20100102101013/http://sega-16.com/review_page.php?id=966&title=Wayne's%20World Read this review for more details.]
* The NES ''[[Where's Waldo]]'' game (released by [[Acclaim]] in 1992), owing to the severe graphical limitations of the system, was barely playable (as all the people in the crowds are identical stick figures) and has none of the visual fun that made the books memorable.
* ''[[Fester’s Quest]]'' was the first game to attempt to make an adaptation of ''[[The Addams Family]]'', but it failed miserably. It’s even a mystery as to why this game was made; released in 1989, three years before [[The Addams Family (1991 film)|the movie]] came out, the franchise wasn’t exactly popular at the time.<ref>In
== Fifth Generation (1995-2000) ==
|