Information for "Super Move Portrait Attack"

Basic information

Display titleSuper Move Portrait Attack
Default sort keySuper Move Portrait Attack
Page length (in bytes)15,638
Namespace ID0
Page ID142647
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page1
Counted as a content pageYes
Number of subpages of this page2 (0 redirects; 2 non-redirects)
Page imagePortrait 6488.jpg

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Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorRobkelk (talk | contribs)
Date of latest edit14:03, 11 October 2020
Total number of edits21
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

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Description

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Article description: (description)
This attribute controls the content of the description and og:description elements.
Whenever a video game character uses his Limit Break, a portrait of him or close-up of his face is flashed on the screen just before he proceeds to beat the crap out of his enemy. This allows us to see the determination on the attacker's face that would otherwise be difficult to convey on the character's in-game sprite or model. If the model is detailed enough to convey emotion, then an alternate option is to have the camera temporarily zoom in on the attacker.
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