The 9th Age: Difference between revisions

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While the project [[Obvious Beta|is still a work in progress]], it's very much playable and can be found [http://www.the-ninth-age.com/ here].
While the project [[Obvious Beta|is still a work in progress]], it's very much playable and can be found [http://www.the-ninth-age.com/ here].
{{tropelist}}
{{tropelist}}
* [[Alternate Universe]]: Of sorts to the original ''Warhammer Fantasy'', notably in how ''The 9th Age'' is set in a continuity where the End Times were averted.
* [[Alternate Universe]]/[[Alternate Continuity]]: Of sorts to the original ''Warhammer Fantasy'', notably in how ''The 9th Age'' is set in a continuity where the End Times were averted.
* [[Ancient Grome]]: The city of Avras is described as a Rome/Byzantium analogue in the lore.
* [[Ancient Grome]]: The city of Avras is described as a Rome/Byzantium analogue in the lore.
* [[Broad Strokes]]: How the backstory of ''The 9th Age'' treats the history of ''Warhammer Fantasy.''
* [[Expy]]: As it's derived from the old ''Warhammer Fantasy,'' there are multiple examples.
* [[Expy]]: As it's derived from the old ''Warhammer Fantasy,'' there are multiple examples.
** The Empire of Sonnstahl is The Empire.
** The Empire of Sonnstahl is The Empire.
** The Kingdom of Equitaine is Bretonnia.
** The Kingdom of Equitaine is Bretonnia.
** The Elves are divided among Highborn, Sylvian and Dread cultures, which correspond to the High, Wood and Dark Elves.
** The Elves are divided among Highborn, Sylvian and Dread cultures, which correspond to the High, Wood and Dark Elves.
** While Daemons are still referred to as such, Chaos factions are simply referred to as "Warriors of the Dark Gods."
* [[Gender Flip]]: In this version, Sigmar is a girl.
* [[Fan Work]]: The project began as something of a protest of sorts in relation to ''Age of Sigmar.''
* [[Gender Flip]]: In this version, Sigmar is a girl. Unlike the male counterpart, she's empowered by the sun rather than a comet.
* [[Lighter and Softer]]: Compared to the End Times of ''Warhammer Fantasy'' at least. This time around, not only was it ultimately averted, but the by the setting's "present" age, the Dark Gods are being pushed back.
* [[Reality Subtext]]: In addition to the in-verse lore of the project being set in the titular "9th Age," the title's meant to invoke the theoretical 9th Edition that never came to pass with the End Times event.
* [[Reality Subtext]]: In addition to the in-verse lore of the project being set in the titular "9th Age," the title's meant to invoke the theoretical 9th Edition that never came to pass with the End Times event.
* [[Serial Numbers Filed Off]]: Intentional. While much has been done to ensure that there's no copyright infringement, it's still evident that the universe is heavily based on ''Warhammer Fantasy'' in all but name. That said, there are enough changes to the names and lore that let the project stand on its own.
* [[Serial Numbers Filed Off]]: Intentional. While much has been done to ensure that there's no copyright infringement, it's still evident that the universe is heavily based on ''Warhammer Fantasy'' in all but name. That said, there are enough changes to the names and lore that let the project stand on its own.
* [[Time Skip]]: After a fashion. [[Word of God]] is that the setting is experiencing its own Age of Exploration.


{{reflist}}
{{reflist}}

Revision as of 08:28, 24 January 2017

The 9th Age is a Tabletop Game and community project derived from Warhammer Fantasy Battle. Intended to serve as a natural evolution of the 8th Edition of Warhammer Fantasy (and thus an unofficial "9th Edition"), it was created in response to the "End Times," which ended the old franchise, and the resulting, thoroughly revamped Warhammer: Age of Sigmar released by Games Workshop.

The project is notable for its efforts to allow for the continued use of the old tabletop models being discontinued with Age of Sigmar. It's also notable in trying preserve the spirit of the original Warhammer Fantasy even while being its own thing and changing enough of the lore to avoid copyright issues. So much so that the development team even has a lawyer on standby in the off chance Games Workshop might sue.

While the project is still a work in progress, it's very much playable and can be found here.

Tropes used in The 9th Age include:
  • Alternate Universe/Alternate Continuity: Of sorts to the original Warhammer Fantasy, notably in how The 9th Age is set in a continuity where the End Times were averted.
  • Ancient Grome: The city of Avras is described as a Rome/Byzantium analogue in the lore.
  • Broad Strokes: How the backstory of The 9th Age treats the history of Warhammer Fantasy.
  • Expy: As it's derived from the old Warhammer Fantasy, there are multiple examples.
    • The Empire of Sonnstahl is The Empire.
    • The Kingdom of Equitaine is Bretonnia.
    • The Elves are divided among Highborn, Sylvian and Dread cultures, which correspond to the High, Wood and Dark Elves.
    • While Daemons are still referred to as such, Chaos factions are simply referred to as "Warriors of the Dark Gods."
  • Fan Work: The project began as something of a protest of sorts in relation to Age of Sigmar.
  • Gender Flip: In this version, Sigmar is a girl. Unlike the male counterpart, she's empowered by the sun rather than a comet.
  • Lighter and Softer: Compared to the End Times of Warhammer Fantasy at least. This time around, not only was it ultimately averted, but the by the setting's "present" age, the Dark Gods are being pushed back.
  • Reality Subtext: In addition to the in-verse lore of the project being set in the titular "9th Age," the title's meant to invoke the theoretical 9th Edition that never came to pass with the End Times event.
  • Serial Numbers Filed Off: Intentional. While much has been done to ensure that there's no copyright infringement, it's still evident that the universe is heavily based on Warhammer Fantasy in all but name. That said, there are enough changes to the names and lore that let the project stand on its own.
  • Time Skip: After a fashion. Word of God is that the setting is experiencing its own Age of Exploration.