Unreal II: The Awakening/YMMV: Difference between revisions
Content added Content deleted
m (GethN7 moved page Unreal II the Awakening/YMMV to Unreal II: The Awakening/YMMV) |
No edit summary |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1:
{{work}}
See also:
* [[Unreal (
----
* [[Anticlimax Boss]]: {{spoiler|
* [[Breather Level]]: The Atlantis interludes act as this between the missions.
* [[Ensemble Darkhorse]]: Ne'Ban is considered to be one of the good parts of the story.
* [[
* [[Porting Disaster]]: The Xbox version had [[Loads and Loads of Loading]] like the PC version, but also poor framerate and awful graphics.
* [[The Woobie]]: Aida and Isaak.
{{reflist}}
[[Category:Unreal II:
[[Category:YMMV]]
|
Latest revision as of 12:49, 17 May 2019
See also:
- Anticlimax Boss: Any of the Tosc after the first (despite being Eldritch Abomination and pretty numerous, you suck them with the Singularity Cannon you managed to sever from the first Tosc "boss" fight).
- Breather Level: The Atlantis interludes act as this between the missions.
- Ensemble Darkhorse: Ne'Ban is considered to be one of the good parts of the story.
- Player Punch: The deaths of Aida, Ne'Ban and Isaak in the aftermath of the second Avalon mission.
- Porting Disaster: The Xbox version had Loads and Loads of Loading like the PC version, but also poor framerate and awful graphics.
- The Woobie: Aida and Isaak.