E.T. the Extra-Terrestrial (video game): Difference between revisions
E.T. the Extra-Terrestrial (video game) (view source)
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An adaptation of [[E.T. the Extra-Terrestrial|the movie]] for the [[Atari 2600]], that became infamous as the [[Trope Maker]] for [[The Problem with Licensed Games]]. Considered one of the worst games of all time, and one of the events that led to [[The Great Video Game Crash of 1983]].
Following the success of the movie, in July 1982, Warner Communications, [[Atari]]'s parent company, paid $20-25 million for the rights to do a video game adaptation. Programmer Howard Scott Warshaw was given just six weeks to write it, in order to [[Christmas Rushed|meet the Christmas deadline]]. In comparison, Warshaw's previous 2600 games
The game itself is a [[Three Quarters View]] [[Action Adventure]] game. You play E.T., and at the beginning, you are dropped off by the [[Joueur Du Grenier|phonebooth-looking spaceship]]. You then have to find three pieces of an [[Plot Coupon|intergalactic telephone]] so E.T. can "phone home
Standing in your way are an FBI agent who steals your phone pieces if he touches you and puts them back in the pits, and a scientist who drags you off to study you. Also, every time you move or do an action, you use energy. Run out of energy, and E.T. dies, though Elliott will revive him.
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So, does this sound like one of the worst games of all time?
The game is at least complete, and not buggy. This isn't ''[[Big Rigs Over the Road Racing]]''. But the gameplay is boring, confusing
In September 1983, Atari buried a bunch of stuff in a New Mexico landfill, including a lot of ''E.T.'' cartridges, which was a notorious event symbolic of the video game crash.
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{{tropelist}}
* [[Three Quarters View]]: The surface. Similar to [[The Legend of Zelda (video game)|The Legend of Zelda]].▼
* [[Action Adventure]]
* [[Difficulty Levels]]: Three, getting easier as you go up. Level 1 has both enemies,
* [[Easter Egg]]: Doing certain things will make the flower turn into a Yar or Indiana Jones.
* [[Empty Room Psych]]: Most of the pits.
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* [[The Great Video Game Crash of 1983]]: Considered a cause of it.
* [[Instant 180-Degree Turn]]: Everybody.
* [[Kill Screen]]: Subverted. If you give Elliot at least 33 Reese's Pieces, the score count will be glitched up,
* [[Level Goal]]
* [[Non-Player Character]]: Elliott.
* [[Obvious Beta]]: To a certain extent. It's complete, and there are no major bugs, but it suffers from a lack of playtesting.
* [[Plot Coupon]]: The telephone.
* [[Product Placement]]: Reese's Pieces.
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* [[Scoring Points]]
* [[Side View]]: The pits.
▲* [[Three Quarters View]]: The surface. Similar to ''[[The Legend of Zelda (video game)|The Legend of Zelda]]''.
* [[Timed Mission]]: Getting back to your ship once you've called it.
* [[Video Game Geography]]: Cube-shaped.
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