Mazes and Minotaurs: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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Latest revision as of 21:50, 7 February 2020

In November 2002, Paul Elliott -- author of various free roleplaying games including the excellent Zenobia -- wrote an article called The Gygax/Arneson Tapes for his Tempus Fugit column on RPGnet. In it, he imagined that Gary Gygax was inspired by Classical Mythology instead of Tolkien-esque High Fantasy, and created Mazes and Minotaurs.

Along comes Olivier Legrand, a French game designer, who decides to actually make the fictional game the column describes with three goals:

  1. Write a complete game in English.
  2. Write a game with a genuine old-school, 1970s feel, reminiscent of early D&D.
  3. Write a game that would be totally coherent with Paul's article.

He did, and released to for free!

Check it out here.

Tropes used in Mazes and Minotaurs include: