Memory Gambit/Playing With

Everything About Fiction You Never Wanted to Know.


Basic Trope: A character's memories being erased or altered turns out to be part of the plan.

  • Straight: Bob erases his memories of being the Big Bad to get close to the good guys.
  • Exaggerated: Bob has erased his memories of being a Complete Monster to get close to the good guys.
  • Up to Eleven: Bob has transferred half of his soul along with all his memories to a Soul Jar to get close to the good guys.
  • Downplayed: Bob erases one memory of a crime he committed from his mind to prevent himself from incriminating himself while being questioned.
  • Justified: Charlie, The Smart Guy, is a mind-reader, so if he manages to expose Bob as the Big Bad by reading his mind, then Bob's plan would be ruined.
  • Inverted: Alice implants Fake Memories of evil deeds into her mind to get herself close to the bad guys.
  • Subverted: It appears Bob has erased his memories of being the Big Bad, but it turns out he actually had them relocated to a safe part of his mind, which Charlie can't mind-read.
  • Double Subverted: Those memories actually do get erased.
  • Parodied: Bob accidentally erased ALL his memories and ruined his own plans.
  • Deconstructed: Because Bob erased his memories, he naturally forgets that he's a villain. He becomes less and less like a villain and more and more like a hero until he finally performs an accidental Heel Face Turn.
  • Reconstructed: ???
  • Zig Zagged: ???
  • Averted: Bob doesn't alter his memories
  • Enforced: ???
  • Lampshaded: ???
  • Invoked: Usually is.
  • Exploited: David, Bob's right hand man, takes advantage of Bob's inability to remember who he is to take over the corporation.
  • Defied: ???
  • Discussed: ???
  • Conversed: ???

Back to Memory Gambit