Metroid Prime/Trivia: Difference between revisions

Everything About Fiction You Never Wanted to Know.
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* [[Actor Allusion]]: Starting in ''Prime'', Samus obtains a hairstyle with an uncanny resemblance to [[Eternal Darkness|Alexandra Roivas]]'s, who is also voiced by [[Jennifer Hale]].
* [[Hey, It's That Voice!]]: [[Jennifer Hale]] voices Samus in the ''Prime'' series; she also voiced, among other game characters, [[Eternal Darkness|Alexandra Roivas]], another blond Nintendo [[Action Girl]], not to mention the female version of another [[Mass Effect|impossibly badass space hero]].
* [[Hey, It's That Voice!]]: [[Jennifer Hale]] voices Samus in the ''Prime'' series; she also voiced, among other game characters, [[Eternal Darkness|Alexandra Roivas]], another blond Nintendo [[Action Girl]], not to mention the female version of another [[Mass Effect|impossibly badass space hero]].
** [[Christopher Sabat]] as our friendly neighborhood Rundas. Mayhaps you know him better as [[Dragonball Z|Vegeta or Piccolo.]]
** [[Christopher Sabat]] as our friendly neighborhood Rundas. Mayhaps you know him better as [[Dragonball Z|Vegeta or Piccolo.]]
* [[What Could Have Been]]: In ''Corruption'', [[Cool Starship|the starship]] was originally meant to play a larger part in the game, with ''piloting sections''. Sadly they were cut, though this does explain the otherwise pointless missile expansions you can get for it.
* [[What Could Have Been]]: In ''Corruption'', [[Cool Starship|the starship]] was originally meant to play a larger part in the game, with ''piloting sections''. Sadly they were cut, though this does explain the otherwise pointless missile expansions you can get for it.
** Multiplayer was going to be expanded/fixed for ''Corruption'', based on improvements from ''Echoes'' and ''Hunters.'' Retro Studios ran out of time.
** Multiplayer was going to be expanded/fixed for ''Corruption'', based on improvements from ''Echoes'' and ''Hunters.'' Retro Studios ran out of time.
** A design document for a "Metroid 1.5" was leaked in February 2011 detailing what would have been an alternate sequel to the first ''Prime''. In it, Samus would have been trapped on an alien starship from another dimension immediately after the first game. The aliens who owned the ship would be capturing bounty hunters from across the galaxy in order to assimilate their powers. There also would have been hybrid mixes between the aliens and Space Pirates or Metroids. One in particular, the Humetroid, a human/Metroid hybrid, was designed as a scout; a Metroid carried on its body would go out in advance to scout an area, while the "body" remained invisible.. There also would have been a ship AI that had four components, some helping you, others fighting against you. Unlocking abilities would be done by deactivating the barriers to them on the ship, but doing so would eventually lead to the creation of an evil doppelganger Samus. The ship would have been as big as the Phazon Mines and Chozo Ruins combined and would have featured many more puzzles. The game also would have featured multiplayer much deeper than either ''Echoes'' or ''Hunters''. The concept never fully got off the ground, but several elements (multiplayer, evil Samus doppelganger, alien villains from another dimension, ship adventure with unconventional method of unlocking abilities) were salvaged and later used in the other ''Prime'' games and ''[[Other M]]''.
** A design document for a "Metroid 1.5" was leaked in February 2011 detailing what would have been an alternate sequel to the first ''Prime''. In it, Samus would have been trapped on an alien starship from another dimension immediately after the first game. The aliens who owned the ship would be capturing bounty hunters from across the galaxy in order to assimilate their powers. There also would have been hybrid mixes between the aliens and Space Pirates or Metroids. One in particular, the Humetroid, a human/Metroid hybrid, was designed as a scout; a Metroid carried on its body would go out in advance to scout an area, while the "body" remained invisible.. There also would have been a ship AI that had four components, some helping you, others fighting against you. Unlocking abilities would be done by deactivating the barriers to them on the ship, but doing so would eventually lead to the creation of an evil doppelganger Samus. The ship would have been as big as the Phazon Mines and Chozo Ruins combined and would have featured many more puzzles. The game also would have featured multi-player much deeper than either ''Echoes'' or ''Hunters''. The concept never fully got off the ground, but several elements (multi-player, evil Samus doppelganger, alien villains from another dimension, ship adventure with unconventional method of unlocking abilities) were salvaged and later used in the other ''Prime'' games and ''[[Other M]]''.
** Kraid was reportedly going to be a boss in the Phazon Mines in the first Prime game. The only remaining image of him is [http://images.wikia.com/metroid/images/b/b6/MP_Kraid.jpg this render.]
** Kraid was reportedly going to be a boss in the Phazon Mines in the first Prime game. The only remaining image of him is [http://images.wikia.com/metroid/images/b/b6/MP_Kraid.jpg this render.]



Revision as of 15:34, 2 August 2014


  • Actor Allusion: Starting in Prime, Samus obtains a hairstyle with an uncanny resemblance to Alexandra Roivas's, who is also voiced by Jennifer Hale.
  • Hey, It's That Voice!: Jennifer Hale voices Samus in the Prime series; she also voiced, among other game characters, Alexandra Roivas, another blond Nintendo Action Girl, not to mention the female version of another impossibly badass space hero.
  • What Could Have Been: In Corruption, the starship was originally meant to play a larger part in the game, with piloting sections. Sadly they were cut, though this does explain the otherwise pointless missile expansions you can get for it.
    • Multiplayer was going to be expanded/fixed for Corruption, based on improvements from Echoes and Hunters. Retro Studios ran out of time.
    • A design document for a "Metroid 1.5" was leaked in February 2011 detailing what would have been an alternate sequel to the first Prime. In it, Samus would have been trapped on an alien starship from another dimension immediately after the first game. The aliens who owned the ship would be capturing bounty hunters from across the galaxy in order to assimilate their powers. There also would have been hybrid mixes between the aliens and Space Pirates or Metroids. One in particular, the Humetroid, a human/Metroid hybrid, was designed as a scout; a Metroid carried on its body would go out in advance to scout an area, while the "body" remained invisible.. There also would have been a ship AI that had four components, some helping you, others fighting against you. Unlocking abilities would be done by deactivating the barriers to them on the ship, but doing so would eventually lead to the creation of an evil doppelganger Samus. The ship would have been as big as the Phazon Mines and Chozo Ruins combined and would have featured many more puzzles. The game also would have featured multi-player much deeper than either Echoes or Hunters. The concept never fully got off the ground, but several elements (multi-player, evil Samus doppelganger, alien villains from another dimension, ship adventure with unconventional method of unlocking abilities) were salvaged and later used in the other Prime games and Other M.
    • Kraid was reportedly going to be a boss in the Phazon Mines in the first Prime game. The only remaining image of him is this render.