Multi-User Dungeon: Difference between revisions
(Import from TV Tropes TVT:VideoGame.Multi-UserDungeon 2012-07-01, editor history TVTH:VideoGame.Multi-UserDungeon, CC-BY-SA 3.0 Unported license) |
m (Mass update links) |
||
Line 2: | Line 2: | ||
The [[Trope Makers|Trope Maker]] and [[Trope Namers|Trope Namer]] for [[Multi User Dungeon]] is an online multiplayer [[Text Parser|text-based]] [[Adventure Game]] and pseudo-[[Role Playing Game]], created in 1978-80 by Roy Trubshaw and Richard Bartle on a [[Mainframes and Minicomputers|DEC PDP-10]] at the University of Essex in Colchester, England. Despite its name, it's not a [[Dungeon Crawling|Dungeon Crawler]]; the name is a tribute to ''Dungeon'', an early version of ''[[Zork (Video Game)|Zork]]''. It has been through many incarnations over the years, and the two basic versions can still be played online at [http://www.british-legends.com/ british-legends.com] and [http://www.mud2.com/ mud2.com]. |
The [[Trope Makers|Trope Maker]] and [[Trope Namers|Trope Namer]] for [[Multi User Dungeon]] is an online multiplayer [[Text Parser|text-based]] [[Adventure Game]] and pseudo-[[Role Playing Game]], created in 1978-80 by Roy Trubshaw and Richard Bartle on a [[Mainframes and Minicomputers|DEC PDP-10]] at the University of Essex in Colchester, England. Despite its name, it's not a [[Dungeon Crawling|Dungeon Crawler]]; the name is a tribute to ''Dungeon'', an early version of ''[[Zork (Video Game)|Zork]]''. It has been through many incarnations over the years, and the two basic versions can still be played online at [http://www.british-legends.com/ british-legends.com] and [http://www.mud2.com/ mud2.com]. |
||
Players create a [[Player Character|character]] simply by giving it a name and a gender, there are no stats or starting classes. They use text commands to explore The Land, solving puzzles, fighting [[Player Versus Player|other players]] or [[Non |
Players create a [[Player Character|character]] simply by giving it a name and a gender, there are no stats or starting classes. They use text commands to explore The Land, solving puzzles, fighting [[Player Versus Player|other players]] or [[Non-Player Character|NPCs]], and gathering [[Plunder]]. Defeating enemies or dropping loot in a place called the Swamp will [[Scoring Points|score points]], which will raise their [[Character Level]]. Scoring points and making level is the whole point of the game; there is no larger plot. The objective is to reach the highest level, Wiz (Wizard for males and Witch for females). Wiz is [[God Mode]], and began as a debug feature before Bartle thought it would be great to make it the game's goal. |
||
The game was very popular in the early years of the Internet, and is the ancestor of today's [[Massively Multiplayer Online Role Playing Game|MMORPGs]]. Not only because people were inspired by it, but because Trubshaw and Bartle have remained active in the online multiplayer game community. |
The game was very popular in the early years of the Internet, and is the ancestor of today's [[Massively Multiplayer Online Role Playing Game|MMORPGs]]. Not only because people were inspired by it, but because Trubshaw and Bartle have remained active in the online multiplayer game community. |
Revision as of 02:23, 27 January 2014
The Trope Maker and Trope Namer for Multi User Dungeon is an online multiplayer text-based Adventure Game and pseudo-Role Playing Game, created in 1978-80 by Roy Trubshaw and Richard Bartle on a DEC PDP-10 at the University of Essex in Colchester, England. Despite its name, it's not a Dungeon Crawler; the name is a tribute to Dungeon, an early version of Zork. It has been through many incarnations over the years, and the two basic versions can still be played online at british-legends.com and mud2.com.
Players create a character simply by giving it a name and a gender, there are no stats or starting classes. They use text commands to explore The Land, solving puzzles, fighting other players or NPCs, and gathering Plunder. Defeating enemies or dropping loot in a place called the Swamp will score points, which will raise their Character Level. Scoring points and making level is the whole point of the game; there is no larger plot. The objective is to reach the highest level, Wiz (Wizard for males and Witch for females). Wiz is God Mode, and began as a debug feature before Bartle thought it would be great to make it the game's goal.
The game was very popular in the early years of the Internet, and is the ancestor of today's MMORPGs. Not only because people were inspired by it, but because Trubshaw and Bartle have remained active in the online multiplayer game community.
Multi-User Dungeon provides examples of:
- Adventure Game
- Back From the Dead: Wizzes can resurrect you.
- Character Level: 11.
- The Dev Team Thinks of Everything: The dev team is Bartle, and he's been adding stuff for decades.
- Featureless Protagonist
- GIFT and GIRL: Both have been showing up since the game's early days.
- God Mode: Achieved through Scoring Points rather than a cheat code. The object of the game.
- Guide Dang It: Especially when the guide is another player who's playing tricks on you...
- Have a Nice Death
- Kleptomaniac Hero
- The Many Deaths of You
- Multi User Dungeon: Trope Maker and namer.
- Our Dwarves Are All the Same
- Player Versus Player: Other players can turn in an instant from helping you to attacking you. Watch your back!
- Purely Aesthetic Gender
- Scoring Points
- Text Parser
- Touch of Death: The Finger of Death spell for Wizzes.
- Wide Open Sandbox