Ninjabread Man: Difference between revisions
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''Ninjabread Man'' is an [[Action Adventure]] and [[Platform Game]] created by Data Design Interactive for the [[PlayStation 2]], PC and [[Wii]]. After nearly being eaten by a foxy fox in the original story, The Gingerbread Man decides to learn self-defense. Now he's willing to kick butt as The Ninjabread Man, slashing baked enemies with his sword as he tries to learn more powerful moves. |
''Ninjabread Man'' is an [[Action Adventure]] and [[Platform Game]] created by Data Design Interactive for the [[PlayStation 2]], PC and [[Wii]]. After nearly being eaten by a foxy fox in the original story, The Gingerbread Man decides to learn self-defense. Now he's willing to kick butt as The Ninjabread Man, slashing baked enemies with his sword as he tries to learn more powerful moves. |
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Although the [[PlayStation 2]] version never came to light, the [[Wii]] version got [[Internet Backdraft|lots of flack]] for its terrible controls and short game content. Despite this, a sequel is being made. |
Although the [[PlayStation 2]] version never came to light, the [[Wii]] version got [[Internet Backdraft|lots of flack]] for its terrible controls and short game content. Despite this, a sequel is being made.... in Europe only, which justifies [[No Export for You]]. Thank goodness. |
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See also [[Rig Racer 2]]<ref> |
See also [[Rig Racer 2]]<ref>.somebody should really make a page on this soon</ref>. |
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⚫ | As a bit of a shock, this game started development as a revival of [[Zool]],<ref>[https://www.destructoid.com/blogs/segastardust/ddi-the-curious-case-of-ninjabread-man-287215.phtml]</ref> but the rights holders gave a look at what was shaping up and decided the results were so absolutely naff that they declined further interest in DDI's "spectacular" work. |
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⚫ | As a bit of a shock, this game started development as a revival of [[Zool]],<ref>[https://www.destructoid.com/blogs/segastardust/ddi-the-curious-case-of-ninjabread-man-287215.phtml |
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{{tropelist}} |
{{tropelist}} |
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* [[Badass Adorable]]: Or at least that's what they tried to do for the main character. |
* [[Badass Adorable]]: Or at least that's what they tried to do for the main character. |
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* [[Covers Always Lie]]: The general consensus is that while the game sucks, [https://web.archive.org/web/20110530121355/http://217.199.176.105/popcorn/games/Ninjabread_Man/packshot/Ninjabread_Man.jpg the cover] and poster for the game is totally [[ |
* [[Covers Always Lie]]: The general consensus is that while the game sucks, [https://web.archive.org/web/20110530121355/http://217.199.176.105/popcorn/games/Ninjabread_Man/packshot/Ninjabread_Man.jpg the cover] and poster for the game is totally [[badass]]. |
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* [[Expy]]: The engine was used for other DDI games later on. |
* [[Expy]]: The engine was used for other DDI games later on. |
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* [[Follow the Leader]] |
* [[Follow the Leader]] |
Revision as of 22:31, 3 October 2019
Ninjabread Man is an Action Adventure and Platform Game created by Data Design Interactive for the PlayStation 2, PC and Wii. After nearly being eaten by a foxy fox in the original story, The Gingerbread Man decides to learn self-defense. Now he's willing to kick butt as The Ninjabread Man, slashing baked enemies with his sword as he tries to learn more powerful moves.
Although the PlayStation 2 version never came to light, the Wii version got lots of flack for its terrible controls and short game content. Despite this, a sequel is being made.... in Europe only, which justifies No Export for You. Thank goodness.
See also Rig Racer 2[1].
As a bit of a shock, this game started development as a revival of Zool,[2] but the rights holders gave a look at what was shaping up and decided the results were so absolutely naff that they declined further interest in DDI's "spectacular" work.
- Badass Adorable: Or at least that's what they tried to do for the main character.
- Covers Always Lie: The general consensus is that while the game sucks, the cover and poster for the game is totally badass.
- Expy: The engine was used for other DDI games later on.
- Follow the Leader
- Level Ate: Pretty much the setting of the whole game.
- No Ending
- No Export for You: The PlayStation 2 version never made it past Europe...and for good reasons too.
- A Winner Is You: If you actually manage to beat the game, the screen goes black and you're taken back to the title screen.