The Legend of Zelda/Awesome: Difference between revisions

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* [[Zelda II the Adventure of Link (Video Game)/Awesome|Zelda II the Adventure of Link]]
* [[The Legend of Zelda a Link To T He Past (Video Game)/Awesome|The Legend of Zelda a Link To T He Past]]
* [[The Legend of Zelda Links Awakening (Video Game)/Awesome|The Legend of Zelda Links Awakening]]
* [[The Legend of Zelda: Ocarina of Time (Video Game)/Awesome|The Legend of Zelda Ocarina of Time]]
* [[The Legend of Zelda Majoras Mask (Video Game)/Awesome|The Legend of Zelda Majoras Mask]]
* [[The Legend of Zelda Oracle Games (Video Game)/Awesome|The Legend of Zelda Oracle Games]]
* [[The Legend of Zelda Four Swords (Video Game)/Awesome|The Legend of Zelda Four Swords]]
* [[The Legend of Zelda the Wind Waker (Video Game)/Awesome|The Legend of Zelda the Wind Waker]]
* [[The Legend of Zelda: Twilight Princess (Video Game)/Awesome|The Legend of Zelda Twilight Princess]]
* [[The Legend of Zelda Phantom Hourglass (Video Game)/Awesome|The Legend of Zelda Phantom Hourglass]]
* [[The Legend of Zelda Spirit Tracks (Video Game)/Awesome|The Legend of Zelda Spirit Tracks]]
* [[The Legend of Zelda: Skyward Sword (Video Game)/Awesome|The Legend of Zelda Skyward Sword]]


== In common ==
== In common ==
* Every single time Link gets the ''Master Sword'' is a Crowning Moment of Awesome. And so is when he places it back.
* Every single time Link gets the ''Master Sword'' is a Crowning Moment of Awesome. And so is when he places it back.
** You'd think that, in OOT where you do this at least three times (and another three when you place it back) as part of a game mechanic, and after getting it several times in many different games, the grandeur would wear off. No, the Master Sword is just that awesome.
** You'd think that, in OOT where you do this at least three times (and another three when you place it back) as part of a game mechanic, and after getting it several times in many different games, the grandeur would wear off. No, the Master Sword is just that awesome.
* In almost every game, every time Link finds something new in a chest, [["Hell Yes!" Moment|he dramatically shows it off with an expression of joy]]. It's [[Simple Yet Awesome]].


== The Legend of Zelda (1986) ==
== The Legend of Zelda (1986) ==
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== Meta ==
== Meta ==
* [http://dl.dropbox.com/u/22204609/1bc7ac01e69feb077426f707502259d3.jpg The 25th Anniversary illustration]. No words can describe it. [http://www.youtube.com/watch?v=PBsLCPYGmUQ The speedpaint on Youtube] is equally as awesome.
* [https://web.archive.org/web/20120219074548/http://dl.dropbox.com/u/22204609/1bc7ac01e69feb077426f707502259d3.jpg The 25th Anniversary illustration]. No words can describe it. [http://www.youtube.com/watch?v=PBsLCPYGmUQ The speedpaint on Youtube] is equally as awesome.


{{reflist}}
{{reflist}}
[[Category:Video Games/Awesome]]
{{DEFAULTSORT:Legend of Zelda/Awesome, The}}
[[Category:index]]
[[Category:The Legend of Zelda]]
[[Category:The Legend Of Zelda]]
[[Category:Awesome]]
[[Category:Awesome]]

Latest revision as of 21:09, 12 August 2021


In common

  • Every single time Link gets the Master Sword is a Crowning Moment of Awesome. And so is when he places it back.
    • You'd think that, in OOT where you do this at least three times (and another three when you place it back) as part of a game mechanic, and after getting it several times in many different games, the grandeur would wear off. No, the Master Sword is just that awesome.
  • In almost every game, every time Link finds something new in a chest, he dramatically shows it off with an expression of joy. It's Simple Yet Awesome.

The Legend of Zelda (1986)

  • Previously, you had fought Ganon, and even if you stabbed him while he was invisible, you still couldn't stop him. Then you get the silver arrows and blow him up, and it's awesome.

Meta